case 0: CHECK_TYPE_AND_SET_VALUE(bline_, ValueBase::TYPE_LIST);
case 1: CHECK_TYPE_AND_SET_VALUE(loop_, ValueBase::TYPE_BOOL);
case 2: CHECK_TYPE_AND_SET_VALUE(amount_, ValueBase::TYPE_REAL);
case 0: CHECK_TYPE_AND_SET_VALUE(bline_, ValueBase::TYPE_LIST);
case 1: CHECK_TYPE_AND_SET_VALUE(loop_, ValueBase::TYPE_BOOL);
case 2: CHECK_TYPE_AND_SET_VALUE(amount_, ValueBase::TYPE_REAL);