bool status_at_time(const Time &x)const;
float amount_at_time(const Time &x, bool *rising=0)const;
ActivepointList::iterator add(Time time, bool status, int priority=0);
ActivepointList::iterator add(const Activepoint &x);
bool status_at_time(const Time &x)const;
float amount_at_time(const Time &x, bool *rising=0)const;
ActivepointList::iterator add(Time time, bool status, int priority=0);
ActivepointList::iterator add(const Activepoint &x);