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Set the description of some parameters
[synfig.git]
/
synfig-studio
/
images
/
swap_colors_icon.sif
diff --git
a/synfig-studio/images/swap_colors_icon.sif
b/synfig-studio/images/swap_colors_icon.sif
index
2b75b0b
..
e1bb8c6
100644
(file)
--- a/
synfig-studio/images/swap_colors_icon.sif
+++ b/
synfig-studio/images/swap_colors_icon.sif
@@
-1,5
+1,5
@@
<?xml version="1.0"?>
<?xml version="1.0"?>
-<canvas version="0.
1
" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+<canvas version="0.
7
" width="128" height="128" xres="2834.645691" yres="2834.645691" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="24.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
<name>Untitled1</name>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.125000 0.125000"/>
<name>Untitled1</name>
<meta name="grid_show" content="0"/>
<meta name="grid_size" content="0.125000 0.125000"/>
@@
-23,7
+23,7
@@
<a>1.000000</a>
</color>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="o
ffset
">
+ <param name="o
rigin
">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
@@
-41,84
+41,87
@@
<param name="blurtype">
<integer value="1"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
<param name="bline">
<bline type="bline_point" loop="false">
<entry>
<composite type="bline_point">
<param name="bline">
<bline type="bline_point" loop="false">
<entry>
<composite type="bline_point">
- <
c1
>
+ <
point
>
<vector>
<x>-0.2500000000</x>
<y>0.3750000000</y>
</vector>
<vector>
<x>-0.2500000000</x>
<y>0.3750000000</y>
</vector>
- </
c1
>
- <
c2
>
+ </
point
>
+ <
width
>
<real value="1.0000000000"/>
<real value="1.0000000000"/>
- </
c2
>
- <
c3
>
+ </
width
>
+ <
origin
>
<real value="0.5000000000"/>
<real value="0.5000000000"/>
- </
c3
>
- <
c4
>
+ </
origin
>
+ <
split
>
<bool value="false"/>
<bool value="false"/>
- </
c4
>
- <
c5
>
+ </
split
>
+ <
t1
>
<radial_composite type="vector">
<radial_composite type="vector">
- <
c0
>
+ <
radius
>
<real value="1.5000000000"/>
<real value="1.5000000000"/>
- </
c0
>
- <
c1
>
+ </
radius
>
+ <
theta
>
<angle value="0.000000"/>
<angle value="0.000000"/>
- </
c1
>
+ </
theta
>
</radial_composite>
</radial_composite>
- </
c5
>
- <
c6
>
+ </
t1
>
+ <
t2
>
<radial_composite type="vector">
<radial_composite type="vector">
- <
c0
>
+ <
radius
>
<real value="2.2500000000"/>
<real value="2.2500000000"/>
- </
c0
>
- <
c1
>
+ </
radius
>
+ <
theta
>
<angle value="0.000000"/>
<angle value="0.000000"/>
- </
c1
>
+ </
theta
>
</radial_composite>
</radial_composite>
- </
c6
>
+ </
t2
>
</composite>
</entry>
<entry>
<composite type="bline_point">
</composite>
</entry>
<entry>
<composite type="bline_point">
- <
c1
>
+ <
point
>
<vector>
<x>0.3750000000</x>
<y>-0.2500000000</y>
</vector>
<vector>
<x>0.3750000000</x>
<y>-0.2500000000</y>
</vector>
- </
c1
>
- <
c2
>
+ </
point
>
+ <
width
>
<real value="1.0000000000"/>
<real value="1.0000000000"/>
- </
c2
>
- <
c3
>
+ </
width
>
+ <
origin
>
<real value="0.5000000000"/>
<real value="0.5000000000"/>
- </
c3
>
- <
c4
>
+ </
origin
>
+ <
split
>
<bool value="false"/>
<bool value="false"/>
- </
c4
>
- <
c5
>
+ </
split
>
+ <
t1
>
<radial_composite type="vector">
<radial_composite type="vector">
- <
c0
>
+ <
radius
>
<real value="1.5000000000"/>
<real value="1.5000000000"/>
- </
c0
>
- <
c1
>
+ </
radius
>
+ <
theta
>
<angle value="-90.000000"/>
<angle value="-90.000000"/>
- </
c1
>
+ </
theta
>
</radial_composite>
</radial_composite>
- </
c5
>
- <
c6
>
+ </
t1
>
+ <
t2
>
<radial_composite type="vector">
<radial_composite type="vector">
- <
c0
>
+ <
radius
>
<real value="2.2500000000"/>
<real value="2.2500000000"/>
- </
c0
>
- <
c1
>
+ </
radius
>
+ <
theta
>
<angle value="-90.000000"/>
<angle value="-90.000000"/>
- </
c1
>
+ </
theta
>
</radial_composite>
</radial_composite>
- </
c6
>
+ </
t2
>
</composite>
</entry>
</bline>
</composite>
</entry>
</bline>
@@
-126,6
+129,9
@@
<param name="width">
<real value="0.2187500000"/>
</param>
<param name="width">
<real value="0.2187500000"/>
</param>
+ <param name="expand">
+ <real value="0.0000000000"/>
+ </param>
<param name="sharp_cusps">
<bool value="true"/>
</param>
<param name="sharp_cusps">
<bool value="true"/>
</param>
@@
-138,6
+144,9
@@
<param name="loopyness">
<real value="1.0000000000"/>
</param>
<param name="loopyness">
<real value="1.0000000000"/>
</param>
+ <param name="homogeneous_width">
+ <bool value="true"/>
+ </param>
</layer>
<layer type="polygon" active="true" version="0.1" desc="Polygon004">
<param name="z_depth">
</layer>
<layer type="polygon" active="true" version="0.1" desc="Polygon004">
<param name="z_depth">
@@
-157,7
+166,7
@@
<a>1.000000</a>
</color>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="o
ffset
">
+ <param name="o
rigin
">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
@@
-175,6
+184,9
@@
<param name="blurtype">
<integer value="1"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
<param name="vector_list">
<dynamic_list type="vector">
<entry>
<param name="vector_list">
<dynamic_list type="vector">
<entry>
@@
-216,7
+228,7
@@
<a>1.000000</a>
</color>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="o
ffset
">
+ <param name="o
rigin
">
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
<vector>
<x>0.0000000000</x>
<y>0.0000000000</y>
@@
-234,6
+246,9
@@
<param name="blurtype">
<integer value="1"/>
</param>
<param name="blurtype">
<integer value="1"/>
</param>
+ <param name="winding_style">
+ <integer value="0"/>
+ </param>
<param name="vector_list">
<dynamic_list type="vector">
<entry>
<param name="vector_list">
<dynamic_list type="vector">
<entry>
@@
-275,7
+290,7
@@
<a>1.000000</a>
</color>
</param>
<a>1.000000</a>
</color>
</param>
- <param name="o
ffset
">
+ <param name="o
rigin
">
<vector>
<x>0.0625000000</x>
<y>-0.0625000000</y>
<vector>
<x>0.0625000000</x>
<y>-0.0625000000</y>