+ //! Calls all of the ducks' edited signals
+ /*! Updates corresponding valuenodes after a drag */
+ void signal_edited_selected_ducks();
+
+ bool on_duck_changed(const synfig::Point &value,const synfigapp::ValueDesc& value_desc);
+ bool on_duck_angle_changed(const synfig::Angle &rotation,const synfigapp::ValueDesc& value_desc);