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+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="offset">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="antialias">
+ <bool value="true"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="blurtype">
+ <integer value="1"/>
+ </param>
+ <param name="bline">
+ <bline type="bline_point" loop="true" guid="DADC79DC78ADBC212E94CB27F2608754">
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>2.5961599350</x>
+ <y>2.7584199905</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="-180.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="-180.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>-1.2980799675</x>
+ <y>-1.1358200312</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>-2.1093800068</x>
+ <y>-1.4603400230</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>-2.5961599350</x>
+ <y>-1.6225999594</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>-2.4338998795</x>
+ <y>-1.1358200312</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>-2.1093800068</x>
+ <y>-0.3245199919</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>1.7848598957</x>
+ <y>3.5697197914</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.0000000000"/>
+ </c0>
+ <c1>
+ <angle value="0.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ <entry>
+ <composite type="bline_point">
+ <c1>
+ <vector>
+ <x>2.4338998795</x>
+ <y>3.4074599743</y>
+ </vector>
+ </c1>
+ <c2>
+ <real value="1.0000000000"/>
+ </c2>
+ <c3>
+ <real value="0.5000000000"/>
+ </c3>
+ <c4>
+ <bool value="false"/>
+ </c4>
+ <c5>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.6884108607"/>
+ </c0>
+ <c1>
+ <angle value="-45.000000"/>
+ </c1>
+ </radial_composite>
+ </c5>
+ <c6>
+ <radial_composite type="vector">
+ <c0>
+ <real value="0.6884108607"/>
+ </c0>
+ <c1>
+ <angle value="-45.000000"/>
+ </c1>
+ </radial_composite>
+ </c6>
+ </composite>
+ </entry>
+ </bline>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="false" version="0.0" desc="Pencil colours Linear Gradient">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="13"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>-2.4338998795</x>
+ <y>-1.4603400230</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>2.1093800068</x>
+ <y>2.9206798077</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <gradient>
+ <color pos="0.010753">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="0.064516">
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="0.129032">
+ <r>0.706375</r>
+ <g>0.315940</g>
+ <b>0.001616</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="0.838710">
+ <r>0.625088</r>
+ <g>0.423825</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ <color pos="0.892473">
+ <r>1.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </gradient>
+ </param>
+ <param name="loop">
+ <bool value="false"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="region" active="true" version="0.1" desc="Pencil Lead">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="0"/>