//if(selection && dragging)
// selected_time=((float)event->motion.x-(float)cell_area.get_x())/(float)cell_area.get_width()*(adjustment->get_upper()-adjustment->get_lower())+adjustment->get_lower();
return true;
//if(selection && dragging)
// selected_time=((float)event->motion.x-(float)cell_area.get_x())/(float)cell_area.get_width()*(adjustment->get_upper()-adjustment->get_lower())+adjustment->get_lower();
return true;