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Use Color::is_straight(). Also, re-enable the optimization for straight blending...
[synfig.git]
/
synfig-studio
/
trunk
/
src
/
gtkmm
/
renderer_grid.cpp
diff --git
a/synfig-studio/trunk/src/gtkmm/renderer_grid.cpp
b/synfig-studio/trunk/src/gtkmm/renderer_grid.cpp
index
806a19a
..
b00a593
100644
(file)
--- a/
synfig-studio/trunk/src/gtkmm/renderer_grid.cpp
+++ b/
synfig-studio/trunk/src/gtkmm/renderer_grid.cpp
@@
-33,6
+33,8
@@
#include "workarea.h"
#include <ETL/misc>
#include "workarea.h"
#include <ETL/misc>
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
#endif
/* === U S I N G =========================================================== */
@@
-69,7
+71,7
@@
Renderer_Grid::get_grid_size()const
void
Renderer_Grid::render_vfunc(
const Glib::RefPtr<Gdk::Drawable>& drawable,
void
Renderer_Grid::render_vfunc(
const Glib::RefPtr<Gdk::Drawable>& drawable,
- const Gdk::Rectangle&
expose_area
+ const Gdk::Rectangle&
/*expose_area*/
)
{
assert(get_work_area());
)
{
assert(get_work_area());