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Use Color::is_straight(). Also, re-enable the optimization for straight blending...
[synfig.git]
/
synfig-studio
/
trunk
/
src
/
gtkmm
/
renderer_guides.cpp
diff --git
a/synfig-studio/trunk/src/gtkmm/renderer_guides.cpp
b/synfig-studio/trunk/src/gtkmm/renderer_guides.cpp
index
c266e5e
..
c1f5d9f
100644
(file)
--- a/
synfig-studio/trunk/src/gtkmm/renderer_guides.cpp
+++ b/
synfig-studio/trunk/src/gtkmm/renderer_guides.cpp
@@
-33,6
+33,8
@@
#include "workarea.h"
#include <ETL/misc>
#include "workarea.h"
#include <ETL/misc>
+#include "general.h"
+
#endif
/* === U S I N G =========================================================== */
#endif
/* === U S I N G =========================================================== */
@@
-110,7
+112,7
@@
Renderer_Guides::event_vfunc(GdkEvent* event)
modifier=Gdk::ModifierType(event->button.state);
}
modifier=Gdk::ModifierType(event->button.state);
}
- // Make sure we recogni
s
e the device
+ // Make sure we recogni
z
e the device
/*if(curr_input_device)
{
if(curr_input_device!=device)
/*if(curr_input_device)
{
if(curr_input_device!=device)