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Use ValueNode_DynamicList::set_member_canvas() to set the canvas for each blinepoint...
[synfig.git]
/
synfig-studio
/
trunk
/
src
/
gtkmm
/
workarea.cpp
diff --git
a/synfig-studio/trunk/src/gtkmm/workarea.cpp
b/synfig-studio/trunk/src/gtkmm/workarea.cpp
index
f2b932f
..
e783687
100644
(file)
--- a/
synfig-studio/trunk/src/gtkmm/workarea.cpp
+++ b/
synfig-studio/trunk/src/gtkmm/workarea.cpp
@@
-7,7
+7,7
@@
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2006 Yue Shi Lai
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
** Copyright (c) 2006 Yue Shi Lai
-** Copyright (c) 2007 Chris Moore
+** Copyright (c) 2007
, 2008
Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
@@
-1347,8
+1347,11
@@
WorkArea::on_drawing_area_event(GdkEvent *event)
selected_bezier=find_bezier(mouse_pos,radius,&bezier_click_pos);
selected_bezier=find_bezier(mouse_pos,radius,&bezier_click_pos);
- if(duck
&& duck->get_editable()
)
+ if(duck)
{
{
+ if (!duck->get_editable())
+ return true;
+
//get_selected_duck()->signal_user_click(0)();
//if(clicked_duck)clicked_duck->signal_user_click(0)();
//get_selected_duck()->signal_user_click(0)();
//if(clicked_duck)clicked_duck->signal_user_click(0)();