ACTION_SET_TASK(Action::BLinePointTangentMerge,"merge");
ACTION_SET_CATEGORY(Action::BLinePointTangentMerge,Action::CATEGORY_VALUENODE);
ACTION_SET_PRIORITY(Action::BLinePointTangentMerge,0);
ACTION_SET_TASK(Action::BLinePointTangentMerge,"merge");
ACTION_SET_CATEGORY(Action::BLinePointTangentMerge,Action::CATEGORY_VALUENODE);
ACTION_SET_PRIORITY(Action::BLinePointTangentMerge,0);