ACTION_SET_TASK(Action::CanvasAdd,"add");
ACTION_SET_CATEGORY(Action::CanvasAdd,Action::CATEGORY_CANVAS);
ACTION_SET_PRIORITY(Action::CanvasAdd,0);
ACTION_SET_TASK(Action::CanvasAdd,"add");
ACTION_SET_CATEGORY(Action::CanvasAdd,Action::CATEGORY_CANVAS);
ACTION_SET_PRIORITY(Action::CanvasAdd,0);