ACTION_SET_LOCAL_NAME(Action::CanvasNameSet,N_("Set Canvas Name"));
ACTION_SET_TASK(Action::CanvasNameSet,"set");
ACTION_SET_CATEGORY(Action::CanvasNameSet,Action::CATEGORY_CANVAS);
ACTION_SET_LOCAL_NAME(Action::CanvasNameSet,N_("Set Canvas Name"));
ACTION_SET_TASK(Action::CanvasNameSet,"set");
ACTION_SET_CATEGORY(Action::CanvasNameSet,Action::CATEGORY_CANVAS);