ACTION_SET_CATEGORY(Action::LayerMove,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerMove,0);
ACTION_SET_VERSION(Action::LayerMove,"0.0");
ACTION_SET_CATEGORY(Action::LayerMove,Action::CATEGORY_LAYER);
ACTION_SET_PRIORITY(Action::LayerMove,0);
ACTION_SET_VERSION(Action::LayerMove,"0.0");
ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
.set_local_name(_("Layer"))
.set_desc(_("Layer to be moved"))
ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
.set_local_name(_("Layer"))
.set_desc(_("Layer to be moved"))
synfig::info(__FILE__":%d: layer->count()=%d",__LINE__,layer.count());
Canvas::Handle subcanvas(layer->get_canvas());
src_canvas=subcanvas;
if(!dest_canvas)
dest_canvas=subcanvas;
synfig::info(__FILE__":%d: layer->count()=%d",__LINE__,layer.count());
Canvas::Handle subcanvas(layer->get_canvas());
src_canvas=subcanvas;
if(!dest_canvas)
dest_canvas=subcanvas;
// Find the iterator for the layer
Canvas::iterator iter=find(src_canvas->begin(),src_canvas->end(),layer);
// Find the iterator for the layer
Canvas::iterator iter=find(src_canvas->begin(),src_canvas->end(),layer);
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer)
throw Error(_("This layer doesn't exist anymore."));
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer)
throw Error(_("This layer doesn't exist anymore."));
//if(get_canvas()!=subcanvas && !subcanvas->is_inline())
if(get_canvas()->get_root()!=dest_canvas->get_root() || get_canvas()->get_root()!=src_canvas->get_root())
throw Error(_("You cannot directly move layers across compositions"));
//if(get_canvas()!=subcanvas && !subcanvas->is_inline())
if(get_canvas()->get_root()!=dest_canvas->get_root() || get_canvas()->get_root()!=src_canvas->get_root())
throw Error(_("You cannot directly move layers across compositions"));
set_dirty(layer->active());
synfig::info(__FILE__":%d: layer->count()=%d",__LINE__,layer.count());
set_dirty(layer->active());
synfig::info(__FILE__":%d: layer->count()=%d",__LINE__,layer.count());
{
// Find the iterator for the layer
Canvas::iterator iter=find(dest_canvas->begin(),dest_canvas->end(),layer);
{
// Find the iterator for the layer
Canvas::iterator iter=find(dest_canvas->begin(),dest_canvas->end(),layer);
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer || (get_canvas()!=dest_canvas && !dest_canvas->is_inline()))
throw Error(_("This layer doesn't exist anymore."));
// If we couldn't find the layer in the canvas, then bail
if(*iter!=layer || (get_canvas()!=dest_canvas && !dest_canvas->is_inline()))
throw Error(_("This layer doesn't exist anymore."));
src_canvas->insert(src_canvas->begin()+old_index,layer);
layer->set_canvas(src_canvas);
layer->changed();
dest_canvas->changed(); if(dest_canvas!=src_canvas) src_canvas->changed();
src_canvas->insert(src_canvas->begin()+old_index,layer);
layer->set_canvas(src_canvas);
layer->changed();
dest_canvas->changed(); if(dest_canvas!=src_canvas) src_canvas->changed();