+ {
+ // check whether it's a list of blinepoints only
+ vector<ValueBase> list(iter->second.get_list());
+ if (list.size())
+ {
+ vector<ValueBase>::iterator iter2;
+ for (iter2 = list.begin(); iter2 != list.end(); iter2++)
+ if (iter2->get_type() != ValueBase::TYPE_BLINEPOINT)
+ break;
+ if (iter2 == list.end())
+ {
+ value_node=LinkableValueNode::create("bline",iter->second);
+ ValueNode_BLine::Handle::cast_dynamic(value_node)->set_member_canvas(canvas);
+ }
+ }
+
+ if (!value_node)
+ value_node=LinkableValueNode::create("dynamic_list",iter->second);
+ }