while(states_on_stack) pop_state();
// If we are not in a state, then I guess
- // we were succesful.
+ // we were successful.
if(!curr_state)
return true;
const state_base* old_state=curr_state;
void *old_context=state_context;
- // Clear out the current state and it's state_context
+ // Clear out the current state and its state_context
curr_state=0;state_context=0;
// Leave the state