/*! ========================================================================
** Extended Template and Library
** State Machine Abstraction Class Implementation
-** $Id: _smach.h,v 1.1.1.1 2005/01/04 01:31:48 darco Exp $
+** $Id$
**
** Copyright (c) 2002 Robert B. Quattlebaum Jr.
**
while(states_on_stack) pop_state();
// If we are not in a state, then I guess
- // we were succesful.
+ // we were successful.
if(!curr_state)
return true;
const state_base* old_state=curr_state;
void *old_context=state_context;
- // Clear out the current state and it's state_context
+ // Clear out the current state and its state_context
curr_state=0;state_context=0;
// Leave the state