random.set_seed(time(NULL));
turbulent=false;
displacement=Vector(0.25,0.25);
+ Layer::Vocab voc(get_param_vocab());
+ Layer::fill_static(voc);
}
inline Color
if(param=="seed" && value.same_type_as(int()))
{
random.set_seed(value.get(int()));
+ set_param_static(param, value.get_static());
return true;
}
IMPORT(size);
NoiseDistort::get_param(const String & param)const
{
if(param=="seed")
- return random.get_seed();
+ {
+ ValueBase ret(random.get_seed());
+ ret.set_static(get_param_static(param));
+ return ret;
+ }
EXPORT(size);
EXPORT(speed);
EXPORT(smooth);
ret.push_back(ParamDesc("displacement")
.set_local_name(_("Displacement"))
+ .set_description(_("How big the distortion displaces the context"))
);
ret.push_back(ParamDesc("size")
.set_local_name(_("Size"))
+ .set_description(_("The distance between distortions"))
);
ret.push_back(ParamDesc("seed")
.set_local_name(_("RandomNoise Seed"))
+ .set_description(_("Change to modify the random seed of the noise"))
);
ret.push_back(ParamDesc("smooth")
.set_local_name(_("Interpolation"))
);
ret.push_back(ParamDesc("detail")
.set_local_name(_("Detail"))
+ .set_description(_("Increase to obtain fine details of the noise"))
);
ret.push_back(ParamDesc("speed")
.set_local_name(_("Animation Speed"))
+ .set_description(_("In cycles per second"))
);
ret.push_back(ParamDesc("turbulent")
.set_local_name(_("Turbulent"))
+ .set_description(_("When checked produces turbulent noise"))
);
return ret;