--- /dev/null
+/* === S Y N F I G ========================================================= */
+/*! \file gradient.h
+** \brief Color Gradient Class
+**
+** $Id$
+**
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007 Chris Moore
+**
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SYNFIG_GRADIENT_H
+#define __SYNFIG_GRADIENT_H
+
+/* === H E A D E R S ======================================================= */
+
+#include "real.h"
+#include "color.h"
+#include <vector>
+#include <utility>
+#include "uniqueid.h"
+
+/* === M A C R O S ========================================================= */
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+namespace synfig {
+
+/*! \struct GradientCPoint
+** \brief \todo
+*/
+struct GradientCPoint : public UniqueID
+{
+ Real pos;
+ Color color;
+
+ bool operator<(const GradientCPoint &rhs)const { return pos<rhs.pos; }
+ bool operator<(const Real &rhs)const { return pos<rhs; }
+
+ GradientCPoint() { }
+ GradientCPoint(const Real &pos, const Color &color):pos(pos),color(color) { }
+}; // END of class GradientCPoint
+
+
+/*! \class Gradient
+** \brief Color Gradient Class
+*/
+using namespace std;
+class Gradient
+{
+public:
+ typedef GradientCPoint CPoint;
+ typedef vector<CPoint> CPointList;
+ typedef CPointList::const_iterator const_iterator;
+ typedef CPointList::iterator iterator;
+ typedef CPointList::const_reverse_iterator const_reverse_iterator;
+ typedef CPointList::reverse_iterator reverse_iterator;
+private:
+ CPointList cpoints;
+public:
+ Gradient() { }
+
+ //! Two-Tone Color Gradient Convenience Constructor
+ Gradient(const Color &c1, const Color &c2);
+
+ //! Three-Tone Color Gradient Convenience Constructor
+ Gradient(const Color &c1, const Color &c2, const Color &c3);
+
+ //! Alias for sort (Implemented for consistency)
+ void sync() { sort(); }
+
+ //! You should call this function after changing stuff.
+ void sort();
+
+ void push_back(const CPoint cpoint) { cpoints.push_back(cpoint); }
+ iterator erase(iterator iter) { return cpoints.erase(iter); }
+ bool empty()const { return cpoints.empty(); }
+ size_t size()const { return cpoints.size(); }
+
+ iterator begin() { return cpoints.begin(); }
+ iterator end() { return cpoints.end(); }
+ reverse_iterator rbegin() { return cpoints.rbegin(); }
+ reverse_iterator rend() { return cpoints.rend(); }
+ const_iterator begin()const { return cpoints.begin(); }
+ const_iterator end()const { return cpoints.end(); }
+ const_reverse_iterator rbegin()const { return cpoints.rbegin(); }
+ const_reverse_iterator rend()const { return cpoints.rend(); }
+
+ Gradient &operator+=(const Gradient &rhs);
+ Gradient &operator-=(const Gradient &rhs);
+ Gradient &operator*=(const float &rhs);
+ Gradient &operator/=(const float &rhs);
+
+ Gradient operator+(const Gradient &rhs)const { return Gradient(*this)+=rhs; }
+ Gradient operator-(const Gradient &rhs)const { return Gradient(*this)-=rhs; }
+ Gradient operator*(const float &rhs)const { return Gradient(*this)*=rhs; }
+ Gradient operator/(const float &rhs)const { return Gradient(*this)/=rhs; }
+
+ Color operator()(const Real &x, float supersample=0)const;
+
+ //! Returns the iterator of the CPoint closest to \a x
+ iterator proximity(const Real &x);
+
+ //! Returns the const_iterator of the CPoint closest to \a x
+ const_iterator proximity(const Real &x)const;
+
+ //! Returns the iterator of the CPoint with UniqueID \a id
+ iterator find(const UniqueID &id);
+
+ //! Returns the const_iterator of the CPoint with UniqueID \a id
+ const_iterator find(const UniqueID &id)const;
+}; // END of class Gradient
+
+}; // END of namespace synfig
+
+/* === E N D =============================================================== */
+
+#endif