//! signal connection for children. Seems to be used only here
sigc::connection child_changed_connection;
- bool origin_static;
- bool focus_static;
- bool canvas_static;
- bool zoom_static;
- bool offset_static;
- bool children_lock_static;
-
// Nasty hack: Remember whether we called an extra ref() when
// setting the canvas, so we know whether to call an extra unref()
// when finished with the canvas.