marked stable
[synfig.git] / synfig-core / tags / stable / examples / newjulia.sif
diff --git a/synfig-core/tags/stable/examples/newjulia.sif b/synfig-core/tags/stable/examples/newjulia.sif
new file mode 100644 (file)
index 0000000..0874a4d
--- /dev/null
@@ -0,0 +1,627 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="600" height="300" xres="2952.755900" yres="2952.755900" view-box="-2.683282 1.341641 2.683282 -1.341641" antialias="3" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Interesting Julia #1</name>
+  <defs>
+    <canvas id="saffire" width="300" view-box="-1.000000 1.000000 1.000000 -1.000000" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="SolidColor" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.300000</g>
+            <b>0.400000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="polygon" active="false" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="0.4499999881"/>
+        </param>
+        <param name="blend_method">
+          <integer value="0"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="offset">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="antialias">
+          <bool value="true"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="blurtype">
+          <integer value="1"/>
+        </param>
+        <param name="vector_list">
+          <dynamic_list type="vector">
+            <entry>
+              <vector>
+                <x>0.0000000000</x>
+                <y>1.0000000000</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.2000000030</x>
+                <y>0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-1.0000000000</x>
+                <y>0.0000000000</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>-0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.0000000000</x>
+                <y>-1.0000000000</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>-0.2000000030</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>1.0000000000</x>
+                <y>0.0000000000</y>
+              </vector>
+            </entry>
+            <entry>
+              <vector>
+                <x>0.2000000030</x>
+                <y>0.2000000030</y>
+              </vector>
+            </entry>
+          </dynamic_list>
+        </param>
+      </layer>
+      <layer type="blur" active="false" version="0.2">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2000000030</x>
+            <y>0.2000000030</y>
+          </vector>
+        </param>
+        <param name="type">
+          <integer value="0"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.600000</g>
+            <b>0.800000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="0.8999999985"/>
+        </param>
+        <param name="feather">
+          <real value="0.8999999985"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="2"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>0.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="feather">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="true"/>
+        </param>
+        <param name="falloff">
+          <integer value="1"/>
+        </param>
+      </layer>
+      <layer type="circle" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="12"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="radius">
+          <real value="1.0500000007"/>
+        </param>
+        <param name="feather">
+          <real value="0.4500000067"/>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+        <param name="invert">
+          <bool value="false"/>
+        </param>
+        <param name="falloff">
+          <integer value="2"/>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="SolidColor" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.800000</r>
+        <g>0.800000</g>
+        <b>1.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="checker_board" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.2000000030"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.2500000000</x>
+        <y>0.2500000000</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.5000000000</x>
+        <y>0.5000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="blur" active="true" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.0250000004</x>
+        <y>0.0250000004</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="inside_out" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="julia" active="true" version="0.1">
+    <param name="icolor">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="ocolor">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color_shift">
+      <angle value="0.000000"/>
+    </param>
+    <param name="iterations">
+      <integer value="79"/>
+    </param>
+    <param name="seed">
+      <vector>
+        <x>0.2800000012</x>
+        <y>0.4879537821</y>
+      </vector>
+    </param>
+    <param name="bailout">
+      <real value="64.0000000000"/>
+    </param>
+    <param name="distort_inside">
+      <bool value="true"/>
+    </param>
+    <param name="shade_inside">
+      <bool value="true"/>
+    </param>
+    <param name="solid_inside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_inside">
+      <bool value="false"/>
+    </param>
+    <param name="color_inside">
+      <bool value="true"/>
+    </param>
+    <param name="distort_outside">
+      <bool value="true"/>
+    </param>
+    <param name="shade_outside">
+      <bool value="true"/>
+    </param>
+    <param name="solid_outside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_outside">
+      <bool value="false"/>
+    </param>
+    <param name="color_outside">
+      <bool value="false"/>
+    </param>
+    <param name="color_cycle">
+      <bool value="false"/>
+    </param>
+    <param name="smooth_outside">
+      <bool value="true"/>
+    </param>
+    <param name="broken">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="inside_out" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="-1.0500000156"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="rotate" active="true" version="0.1">
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="amount">
+      <angle value="90.000000"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="10"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="1.4999999925"/>
+    </param>
+    <param name="feather">
+      <real value="1.3000000045"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="true"/>
+    </param>
+    <param name="falloff">
+      <integer value="0"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="saffire"/>
+    <param name="zoom">
+      <real value="-2.0000000298"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="super_sample" active="false" version="0.1">
+    <param name="width">
+      <integer value="2"/>
+    </param>
+    <param name="height">
+      <integer value="2"/>
+    </param>
+    <param name="scanline">
+      <bool value="true"/>
+    </param>
+    <param name="alpha_aware">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="0.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.0500000007"/>
+    </param>
+    <param name="contrast">
+      <real value="1.3000000045"/>
+    </param>
+    <param name="exposure">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="1.0000000000"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="9"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.200000</g>
+        <b>0.320000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.6000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.6000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-0.8000000119</x>
+        <y>-0.2000000030</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="9"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.200000</g>
+        <b>0.320000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.6000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.6000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.8000000119</x>
+        <y>0.2000000030</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="clamp" active="true" version="0.2">
+    <param name="invert_negative">
+      <bool value="true"/>
+    </param>
+    <param name="clamp_ceiling">
+      <bool value="true"/>
+    </param>
+    <param name="ceiling">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="floor">
+      <real value="0.0000000000"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="0.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="contrast">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="exposure">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="0.6999999833"/>
+    </param>
+  </layer>
+</canvas>