+++ /dev/null
-/* === S I N F G =========================================================== */
-/*! \file shade.h
-** \brief Template Header
-**
-** $Id: shade.h,v 1.2 2005/01/24 03:08:17 darco Exp $
-**
-** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
-**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
-**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifndef __SINFG_LAYER_SHADE_H__
-#define __SINFG_LAYER_SHADE_H__
-
-/* -- H E A D E R S --------------------------------------------------------- */
-
-#include <sinfg/layer_composite.h>
-#include <sinfg/color.h>
-#include <sinfg/vector.h>
-#include <sinfg/blur.h>
-
-using namespace sinfg;
-using namespace std;
-using namespace etl;
-
-class Layer_Shade : public sinfg::Layer_Composite
-{
- SINFG_LAYER_MODULE_EXT
-private:
- sinfg::Vector size;
- int type;
- sinfg::Color color;
- sinfg::Vector offset;
- bool invert;
-
-public:
- Layer_Shade();
-
- virtual bool set_param(const String & param, const sinfg::ValueBase &value);
-
- virtual ValueBase get_param(const String & param)const;
-
- virtual Color get_color(Context context, const Point &pos)const;
-
- virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
- virtual Rect get_full_bounding_rect(Context context)const;
-
- virtual Vocab get_param_vocab()const;
-}; // END of class Blur
-
-/* -- E X T E R N S --------------------------------------------------------- */
-
-/* -- E N D ----------------------------------------------------------------- */
-
-#endif