/* === S Y N F I G ========================================================= */
/*! \file halftone3.cpp
-** \brief blehh
+** \brief Implementation of the "Halftone 3" layer
**
** $Id$
**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2007-2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
SYNFIG_LAYER_INIT(Halftone3);
SYNFIG_LAYER_SET_NAME(Halftone3,"halftone3");
-SYNFIG_LAYER_SET_LOCAL_NAME(Halftone3,_("Halftone3"));
-SYNFIG_LAYER_SET_CATEGORY(Halftone3,_("Filters"));
+SYNFIG_LAYER_SET_LOCAL_NAME(Halftone3,N_("Halftone 3"));
+SYNFIG_LAYER_SET_CATEGORY(Halftone3,N_("Filters"));
SYNFIG_LAYER_SET_VERSION(Halftone3,"0.0");
SYNFIG_LAYER_SET_CVS_ID(Halftone3,"$Id$");
{
tone[i].size=size;
tone[i].type=type;
- tone[i].offset=(synfig::Point(0,0));
+ tone[i].origin=(synfig::Point(0,0));
tone[i].angle=Angle::deg(30.0)*(float)i;
}
}
inline float
-Halftone3::calc_supersample(const synfig::Point &x, float pw,float ph)const
+Halftone3::calc_supersample(const synfig::Point &/*x*/, float pw,float /*ph*/)const
{
return abs(pw/(tone[0].size).mag());
}
synfig::Layer::Handle
-Halftone3::hit_check(synfig::Context context, const synfig::Point &point)const
+Halftone3::hit_check(synfig::Context /*context*/, const synfig::Point &/*point*/)const
{
return const_cast<Halftone3*>(this);
}
IMPORT_PLUS(subtractive,sync());
IMPORT(tone[0].angle);
- IMPORT(tone[0].offset);
+ IMPORT(tone[0].origin);
IMPORT(tone[1].angle);
- IMPORT(tone[1].offset);
+ IMPORT(tone[1].origin);
IMPORT(tone[2].angle);
- IMPORT(tone[2].offset);
+ IMPORT(tone[2].origin);
+
+ IMPORT_AS(tone[0].origin,"tone[0].offset");
+ IMPORT_AS(tone[1].origin,"tone[1].offset");
+ IMPORT_AS(tone[2].origin,"tone[2].offset");
return Layer_Composite::set_param(param,value);
}
EXPORT(subtractive);
EXPORT(tone[0].angle);
- EXPORT(tone[0].offset);
+ EXPORT(tone[0].origin);
EXPORT(tone[1].angle);
- EXPORT(tone[1].offset);
+ EXPORT(tone[1].origin);
EXPORT(tone[2].angle);
- EXPORT(tone[2].offset);
+ EXPORT(tone[2].origin);
EXPORT_NAME();
EXPORT_VERSION();
.set_local_name(chan_name+_(" Color"))
);
- ret.push_back(ParamDesc(strprintf("tone[%d].offset",i))
- .set_local_name(chan_name+_(" Mask Offset"))
+ ret.push_back(ParamDesc(strprintf("tone[%d].origin",i))
+ .set_local_name(chan_name+_(" Mask Origin"))
.set_is_distance()
);
ret.push_back(ParamDesc(strprintf("tone[%d].angle",i))
.set_local_name(chan_name+_(" Mask Angle"))
- .set_origin(strprintf("tone[%d].offset",i))
+ .set_origin(strprintf("tone[%d].origin",i))
);
}