+++ /dev/null
-/* === S I N F G =========================================================== */
-/*! \file halftone3.h
-** \brief Template Header
-**
-** $Id: halftone3.h,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $
-**
-** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
-**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
-**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
-** \endlegal
-*/
-/* ========================================================================= */
-
-/* === S T A R T =========================================================== */
-
-#ifndef __SINFG_HALFTONE3_H
-#define __SINFG_HALFTONE3_H
-
-/* === H E A D E R S ======================================================= */
-
-#include <sinfg/vector.h>
-#include <sinfg/valuenode.h>
-#include <sinfg/layer_composite.h>
-#include <sinfg/time.h>
-#include <sinfg/angle.h>
-#include "halftone.h"
-
-/* === M A C R O S ========================================================= */
-
-/* === T Y P E D E F S ===================================================== */
-
-/* === C L A S S E S & S T R U C T S ======================================= */
-
-class Halftone3 : public sinfg::Layer_Composite
-{
- SINFG_LAYER_MODULE_EXT
-
-private:
-
- sinfg::Vector size;
- int type;
- Halftone tone[3];
- sinfg::Color color[3];
- float inverse_matrix[3][3];
- bool subtractive;
-
- sinfg::Color color_func(const sinfg::Point &x, float supersample,const sinfg::Color &under_color)const;
-
- float calc_supersample(const sinfg::Point &x, float pw,float ph)const;
-
- //float halftone_func(sinfg::Point x)const;
-
- void sync();
-
-public:
- Halftone3();
-
- virtual bool set_param(const sinfg::String ¶m, const sinfg::ValueBase &value);
- virtual sinfg::ValueBase get_param(const sinfg::String ¶m)const;
- virtual sinfg::Color get_color(sinfg::Context context, const sinfg::Point &pos)const;
- virtual bool accelerated_render(sinfg::Context context,sinfg::Surface *surface,int quality, const sinfg::RendDesc &renddesc, sinfg::ProgressCallback *cb)const;
- sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
-
- virtual Vocab get_param_vocab()const;
-};
-
-/* === E N D =============================================================== */
-
-#endif