empty();
}
- // Emptys out the current pool into
+ // Empties out the current pool into
// the buffer. Calls 'dump()' if the
// buffer is full.
void empty()
}
// Destructor just deletes any
- // children and sibblings.
+ // children and siblings.
~lzwcode()
{
if(kids)
int
i, // General-purpose index
codesize, // Current code size
- rootsize, // Size of pixel bits (will be recalculted)
+ rootsize, // Size of pixel bits (will be recalculated)
nextcode; // Next code to use
lzwcode *table,*next,*node;