**
** \legal
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
**
** This package is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License as
public:
enum Lock
{
- PX_ASPECT=(1<<0),
- PX_AREA=(1<<1),
- PX_W=(1<<2),
- PX_H=(1<<3),
-
- IM_ASPECT=(1<<4),
- IM_SPAN=(1<<5),
- IM_W=(1<<6),
- IM_H=(1<<7),
- IM_ZOOMIN=(1<<8),
- IM_ZOOMOUT=(1<<9),
-
- LINK_PX_ASPECT=(1<<10),
- LINK_PX_AREA=(1<<11),
- LINK_IM_ASPECT=(1<<12),
- LINK_IM_SPAN=(1<<13),
- LINK_IM_CENTER=(1<<14)
+ PX_ASPECT=(1<<0), // "_Pixel Aspect" in Locks and Links
+ PX_AREA=(1<<1), // not used
+ PX_W=(1<<2), // "Pi_xel Width" in Locks and Links
+ PX_H=(1<<3), // "Pix_el Height" in Locks and Links
+
+ IM_ASPECT=(1<<4), // "Image _Aspect" in Locks and Links
+ IM_SPAN=(1<<5), // "Image _Span" in Locks and Links
+ IM_W=(1<<6), // "Image _Width" in Locks and Links
+ IM_H=(1<<7), // "Image _Height" in Locks and Links
+ IM_ZOOMIN=(1<<8), // not used
+ IM_ZOOMOUT=(1<<9), // not used
+
+ LINK_PX_ASPECT=(1<<10), // not used
+ LINK_PX_AREA=(1<<11), // not used
+ LINK_IM_ASPECT=(1<<12), // not used
+ LINK_IM_SPAN=(1<<13), // not used
+ LINK_IM_CENTER=(1<<14) // not used
};
private:
//! Return the antialias amount
const int &get_antialias()const;
- //! Set the antilaias amount
+ //! Set the antialias amount
RendDesc &set_antialias(const int &x);
//! Return the distance from the bottom-right to the top-left
//! Returns the height of one pixel
Real get_ph()const;
- //! Sets viewport to represent the screen at the give pixel coordinates
+ //! Sets viewport to represent the screen at the given pixel coordinates
RendDesc &set_subwindow(int x, int y, int w, int h);
}; // END of class RendDesc
return static_cast<RendDesc::Lock>(~(int)rhs);
}
+//! \todo This code isn't used - so how are flags checked? Using the FLAGS macro from color.h?
//! This operator is for checking RendDesc::Lock flags.
/*! Don't think of it as "less then or equal to", but think of it
** like an arrow. Is \a rhs inside of \a lhs ?
** \see RendDesc::Lock, RendDesc */
-inline bool operator<=(RendDesc::Lock lhs, RendDesc::Lock rhs)
-{
- return static_cast<int>(lhs) & static_cast<int>(rhs)==static_cast<int>(rhs);
-}
+// inline bool operator<=(RendDesc::Lock lhs, RendDesc::Lock rhs)
+// {
+// return (static_cast<int>(lhs) & static_cast<int>(rhs)) == static_cast<int>(rhs);
+// }
}; /* end namespace synfig */