Release synfig_0_61_03
[synfig.git] / synfig-core / tags / synfig_0_61_03 / synfig-core / examples / cells.sif
diff --git a/synfig-core/tags/synfig_0_61_03/synfig-core/examples/cells.sif b/synfig-core/tags/synfig_0_61_03/synfig-core/examples/cells.sif
new file mode 100644 (file)
index 0000000..bc880c5
--- /dev/null
@@ -0,0 +1,1012 @@
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+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1" guid="24311A9C4E3CBFBF872BBDDBE0854ACA"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="3"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.4000000060</x>
+        <y>-2.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1" guid="24311A9C4E3CBFBF872BBDDBE0854ACA"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="3"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-2.2000000477</x>
+        <y>-0.6000000238</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1" guid="24311A9C4E3CBFBF872BBDDBE0854ACA"/>
+    </param>
+  </layer>
+  <layer type="circle" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="3"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="feather">
+      <real value="0.5000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>-0.7900000215</x>
+        <y>0.7099999785</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="false"/>
+    </param>
+    <param name="falloff">
+      <integer value="1" guid="24311A9C4E3CBFBF872BBDDBE0854ACA"/>
+    </param>
+  </layer>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="18"/>
+    </param>
+    <param name="p1">
+      <animated type="vector" guid="3A8E75EB60DEAC652DFB8EAE6FF07787">
+        <waypoint time="SOT">
+          <vector>
+            <x>2.0000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="0f">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="2s 15f" tension="-0.500000">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="5s 0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="7s 15f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="10s 0f">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+      </animated>
+    </param>
+    <param name="p2">
+      <animated type="vector" guid="187DED8A43166FA15EAB67C20819E0B1">
+        <waypoint time="SOT">
+          <vector>
+            <x>-2.0000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="2s 15f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="5s 0f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="7s 15f" tension="-0.500000">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="10s 0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+      </animated>
+    </param>
+    <param name="gradient">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>1.000000</r>
+          <g>1.000000</g>
+          <b>1.000000</b>
+          <a>1.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="blur" active="false" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="3"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1000000015</x>
+        <y>0.1000000015</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="0"/>
+    </param>
+  </layer>
+  <layer type="linear_gradient" active="true" version="0.0">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.5500000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="8"/>
+    </param>
+    <param name="p1">
+      <animated type="vector" guid="187DED8A43166FA15EAB67C20819E0B1">
+        <waypoint time="SOT">
+          <vector>
+            <x>-2.0000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="2s 15f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="5s 0f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="7s 15f" tension="-0.500000">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="10s 0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+      </animated>
+    </param>
+    <param name="p2">
+      <animated type="vector" guid="3A8E75EB60DEAC652DFB8EAE6FF07787">
+        <waypoint time="SOT">
+          <vector>
+            <x>2.0000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="0f">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="2s 15f" tension="-0.500000">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="5s 0f">
+          <vector>
+            <x>-1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="7s 15f" tension="-0.500000">
+          <vector>
+            <x>1.5000000000</x>
+            <y>-1.5000000000</y>
+          </vector>
+        </waypoint>
+        <waypoint time="10s 0f">
+          <vector>
+            <x>1.5000000000</x>
+            <y>1.5000000000</y>
+          </vector>
+        </waypoint>
+      </animated>
+    </param>
+    <param name="gradient">
+      <twotone type="gradient">
+        <color1>
+          <color>
+            <r>1.000000</r>
+            <g>0.000000</g>
+            <b>0.000000</b>
+            <a>1.000000</a>
+          </color>
+        </color1>
+        <color2>
+          <color>
+            <r>0.000000</r>
+            <g>0.000000</g>
+            <b>1.000000</b>
+            <a>1.000000</a>
+          </color>
+        </color2>
+      </twotone>
+    </param>
+    <param name="loop">
+      <bool value="false"/>
+    </param>
+    <param name="zigzag">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="clamp" active="false" version="0.2">
+    <param name="invert_negative">
+      <bool value="false"/>
+    </param>
+    <param name="clamp_ceiling">
+      <bool value="true"/>
+    </param>
+    <param name="ceiling">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="floor">
+      <real value="0.0000000000"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="0.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="contrast">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="exposure">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="0.5999999714"/>
+    </param>
+  </layer>
+</canvas>