Release synfig_0_61_03
[synfig.git] / synfig-core / tags / synfig_0_61_03 / synfig-core / examples / z_depth_test.sif
diff --git a/synfig-core/tags/synfig_0_61_03/synfig-core/examples/z_depth_test.sif b/synfig-core/tags/synfig_0_61_03/synfig-core/examples/z_depth_test.sif
new file mode 100644 (file)
index 0000000..28ed575
--- /dev/null
@@ -0,0 +1,554 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="480" height="270" xres="2834.645752" yres="2834.645752" view-box="-4.000000 2.250000 4.000000 -2.250000" antialias="1" fps="24.000" begin-time="0f" end-time="4s 0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled0</name>
+  <meta name="grid_show" content="0"/>
+  <meta name="grid_size" content="0.500000 0.500000"/>
+  <meta name="grid_snap" content="0"/>
+  <meta name="guide_snap" content="0"/>
+  <keyframe time="0f">Purple Left, Blue Right</keyframe>
+  <keyframe time="1s 0f">Purple Behind Blue</keyframe>
+  <keyframe time="2s 0f">Purple Right, Blue Left</keyframe>
+  <keyframe time="3s 0f">Blue Behind Purple</keyframe>
+  <keyframe time="4s 0f">Purple Left, Blue Right (Duplicate)</keyframe>
+  <layer type="SolidColor" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.700000</r>
+        <g>0.700000</g>
+        <b>0.700000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+  </layer>
+  <layer type="checker_board" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.3700000048"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.1250000000</x>
+        <y>0.1250000000</y>
+      </vector>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.2500000000</x>
+        <y>0.2500000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Purple">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1" desc="Purple Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.250000</r>
+              <g>0.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <animated type="vector" guid="02B423BA03786499AEB5129C4527B1B4">
+              <waypoint time="0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="1s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="2s 0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="3s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="4s 0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+            </animated>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Hole">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.5000000000"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <animated type="vector" guid="02B423BA03786499AEB5129C4527B1B4">
+              <waypoint time="0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="1s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="2s 0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="3s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="4s 0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+            </animated>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="bevel" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8000000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="color1">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color2">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="angle">
+            <angle value="135.000000"/>
+          </param>
+          <param name="depth">
+            <real value="0.2000000000"/>
+          </param>
+          <param name="softness">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="use_luma">
+            <bool value="false"/>
+          </param>
+          <param name="solid">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8999999762"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.2000000030</x>
+              <y>-0.2000000030</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2000000030</x>
+              <y>0.2000000030</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+  <layer type="PasteCanvas" active="true" version="0.1" desc="Blue">
+    <param name="z_depth">
+      <animated type="real">
+        <waypoint time="1s 0f">
+          <real value="0.0000000000"/>
+        </waypoint>
+        <waypoint time="2s 0f" after="constant">
+          <real value="1.0000000000"/>
+        </waypoint>
+        <waypoint time="3s 0f" after="constant">
+          <real value="1.0000000000"/>
+        </waypoint>
+        <waypoint time="4s 0f">
+          <real value="0.0000000000"/>
+        </waypoint>
+      </animated>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas">
+      <canvas>
+        <layer type="circle" active="true" version="0.1" desc="Blue Circle">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.411657</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <animated type="vector" guid="453F75E7FBCCCE1AB3FD96B5806DA64C">
+              <waypoint time="0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="1s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="2s 0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="3s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="4s 0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+            </animated>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="circle" active="true" version="0.1" desc="Hole">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="1.0000000000"/>
+          </param>
+          <param name="blend_method">
+            <integer value="1"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>0.000000</a>
+            </color>
+          </param>
+          <param name="radius">
+            <real value="0.5000000000"/>
+          </param>
+          <param name="feather">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="pos">
+            <animated type="vector" guid="453F75E7FBCCCE1AB3FD96B5806DA64C">
+              <waypoint time="0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="1s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>-0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="2s 0f">
+                <vector>
+                  <x>-1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="3s 0f">
+                <vector>
+                  <x>0.0000000000</x>
+                  <y>0.5000000000</y>
+                </vector>
+              </waypoint>
+              <waypoint time="4s 0f">
+                <vector>
+                  <x>1.5000000000</x>
+                  <y>0.0000000000</y>
+                </vector>
+              </waypoint>
+            </animated>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+          <param name="falloff">
+            <integer value="2"/>
+          </param>
+        </layer>
+        <layer type="bevel" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8000000119"/>
+          </param>
+          <param name="blend_method">
+            <integer value="13"/>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="color1">
+            <color>
+              <r>1.000000</r>
+              <g>1.000000</g>
+              <b>1.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="color2">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="angle">
+            <angle value="135.000000"/>
+          </param>
+          <param name="depth">
+            <real value="0.2000000000"/>
+          </param>
+          <param name="softness">
+            <real value="0.1000000000"/>
+          </param>
+          <param name="use_luma">
+            <bool value="false"/>
+          </param>
+          <param name="solid">
+            <bool value="false"/>
+          </param>
+        </layer>
+        <layer type="shade" active="true" version="0.2">
+          <param name="z_depth">
+            <real value="0.0000000000"/>
+          </param>
+          <param name="amount">
+            <real value="0.8999999762"/>
+          </param>
+          <param name="blend_method">
+            <integer value="12"/>
+          </param>
+          <param name="color">
+            <color>
+              <r>0.000000</r>
+              <g>0.000000</g>
+              <b>0.000000</b>
+              <a>1.000000</a>
+            </color>
+          </param>
+          <param name="offset">
+            <vector>
+              <x>0.2000000030</x>
+              <y>-0.2000000030</y>
+            </vector>
+          </param>
+          <param name="size">
+            <vector>
+              <x>0.2000000030</x>
+              <y>0.2000000030</y>
+            </vector>
+          </param>
+          <param name="type">
+            <integer value="1"/>
+          </param>
+          <param name="invert">
+            <bool value="false"/>
+          </param>
+        </layer>
+      </canvas>
+    </param>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0f"/>
+    </param>
+  </layer>
+</canvas>