--- /dev/null
+<?xml version="1.0"?>
+<canvas version="0.1" width="200" height="200" xres="2952.755900" yres="2952.755900" view-box="-2.000000 2.000000 2.000000 -2.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f">
+ <name>Gamma Test Pattern</name>
+ <desc>This Composition is for gamma testing. If the gamma has been adjusted properly, the inner circle should appear to be the same shade as the area around it.</desc>
+ <layer type="SolidColor" active="true" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="pos">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.0400000000</x>
+ <y>0.0400000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="linear_gradient" active="true" version="0.0">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="p1">
+ <vector>
+ <x>0.0000000000</x>
+ <y>2.0000000000</y>
+ </vector>
+ </param>
+ <param name="p2">
+ <vector>
+ <x>0.0000000000</x>
+ <y>-2.0000000000</y>
+ </vector>
+ </param>
+ <param name="gradient">
+ <stripes type="gradient">
+ <color1>
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </color1>
+ <color2>
+ <color>
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </color2>
+ <stripes>
+ <integer value="99"/>
+ </stripes>
+ </stripes>
+ </param>
+ <param name="loop">
+ <bool value="true"/>
+ </param>
+ <param name="zigzag">
+ <bool value="false"/>
+ </param>
+ </layer>
+ <layer type="circle" active="true" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.500000</r>
+ <g>0.500000</g>
+ <b>0.500000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="radius">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="feather">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="pos">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
+ </vector>
+ </param>
+ <param name="invert">
+ <bool value="false"/>
+ </param>
+ <param name="falloff">
+ <integer value="1"/>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="6"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.500000</r>
+ <g>0.500000</g>
+ <b>0.500000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="16"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.500000</r>
+ <g>0.500000</g>
+ <b>0.500000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="6"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.000000</r>
+ <g>1.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="6"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>0.000000</g>
+ <b>1.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="false" version="0.1">
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="6"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>1.000000</r>
+ <g>1.000000</g>
+ <b>0.000000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+</canvas>