Delete svn tags. We don't need them in git
[synfig.git] / synfig-core / tags / synfig_0_61_04 / synfig-core / src / synfig / layer_bitmap.cpp
diff --git a/synfig-core/tags/synfig_0_61_04/synfig-core/src/synfig/layer_bitmap.cpp b/synfig-core/tags/synfig_0_61_04/synfig-core/src/synfig/layer_bitmap.cpp
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-/* === S Y N F I G ========================================================= */
-/*!    \file layer_bitmap.cpp
-**     \brief Template Header
-**
-**     $Id: layer_bitmap.cpp,v 1.2 2005/01/24 03:08:18 darco Exp $
-**
-**     \legal
-**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**
-**     This package is free software; you can redistribute it and/or
-**     modify it under the terms of the GNU General Public License as
-**     published by the Free Software Foundation; either version 2 of
-**     the License, or (at your option) any later version.
-**
-**     This package is distributed in the hope that it will be useful,
-**     but WITHOUT ANY WARRANTY; without even the implied warranty of
-**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-**     General Public License for more details.
-**     \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#define SYNFIG_NO_ANGLE
-
-#ifdef USING_PCH
-#      include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-#      include <config.h>
-#endif
-
-#include "layer_bitmap.h"
-#include "layer.h"
-#include "time.h"
-#include "string.h"
-#include "vector.h"
-
-#include "context.h"
-#include "time.h"
-#include "color.h"
-#include "surface.h"
-#include "renddesc.h"
-#include "target.h"
-
-#include "general.h"
-#include "paramdesc.h"
-#include <ETL/misc>
-
-#endif
-
-/* === U S I N G =========================================================== */
-
-using namespace synfig;
-using namespace std;
-using namespace etl;
-
-/* === G L O B A L S ======================================================= */
-
-/* === P R O C E D U R E S ================================================= */
-
-/* === M E T H O D S ======================================================= */
-
-synfig::Layer_Bitmap::Layer_Bitmap():
-    Layer_Composite    (1.0,Color::BLEND_COMPOSITE),
-       tl                              (-0.5,0.5),
-       br                              (0.5,-0.5),
-       c                               (1),
-       surface                 (128,128),
-       gamma_adjust    (1.0)
-{
-}
-       
-bool
-synfig::Layer_Bitmap::set_param(const String & param, ValueBase value)
-{
-       IMPORT(tl);
-       IMPORT(br);
-       IMPORT(c);
-       if(param=="gamma_adjust"&& value.get_type()==ValueBase::TYPE_REAL)
-       {
-               gamma_adjust=1.0/value.get(Real());
-               //gamma_adjust.set_gamma(1.0/value.get(Real()));
-               return true;
-       }
-       
-       return Layer_Composite::set_param(param,value);
-}
-
-ValueBase
-synfig::Layer_Bitmap::get_param(const String & param)const
-{
-       EXPORT(tl);
-       EXPORT(br);
-       EXPORT(c);
-       if(param=="gamma_adjust")
-               return 1.0/gamma_adjust;
-
-       if(param=="_width")
-       {
-               return surface.get_w();
-       }
-       if(param=="_height")
-       {
-               return surface.get_h();
-       }
-       
-       return Layer_Composite::get_param(param);
-}
-
-Layer::Vocab
-Layer_Bitmap::get_param_vocab()const
-{
-       Layer::Vocab ret(Layer_Composite::get_param_vocab());
-       
-       ret.push_back(ParamDesc("tl")
-               .set_local_name(_("Top-Left"))
-               .set_description(_("Upper left-hand Corner of image"))
-       );
-
-       ret.push_back(ParamDesc("br")
-               .set_local_name(_("Bottom-Right"))
-               .set_description(_("Lower right-hand Corner of image"))
-       );
-
-       ret.push_back(ParamDesc("c")
-               .set_local_name(_("Interpolation"))
-               .set_description(_("What type of interpolation to use"))
-               .set_hint("enum")
-               .add_enum_value(0,"nearest",_("Nearest Neighbor"))
-               .add_enum_value(1,"linear",_("Linear"))
-               .add_enum_value(2,"cosine",_("Cosine"))
-               .add_enum_value(3,"cubic",_("Cubic"))
-       );
-
-       ret.push_back(ParamDesc("gamma_adjust")
-               .set_local_name(_("Gamma Adjustment"))
-       );
-
-       return ret;
-}
-
-synfig::Layer::Handle
-Layer_Bitmap::hit_check(synfig::Context context, const synfig::Point &pos)const
-{
-       Point surface_pos;
-       surface_pos=pos-tl;
-       
-       surface_pos[0]/=br[0]-tl[0];
-       if(surface_pos[0]<=1.0 && surface_pos[0]>=0.0)
-       {
-               surface_pos[1]/=br[1]-tl[1];
-               if(surface_pos[1]<=1.0 && surface_pos[1]>=0.0)
-               {
-                       return const_cast<Layer_Bitmap*>(this);
-               }
-       }
-       
-       return context.hit_check(pos);
-}
-
-inline
-const Color&
-synfig::Layer_Bitmap::filter(const Color& c)const
-{
-       if(gamma_adjust==1.0)
-               return c;
-       static Color x;
-       x=c;
-       
-       x.set_r(powf((float)x.get_r(),gamma_adjust));
-       x.set_g(powf((float)x.get_g(),gamma_adjust));
-       x.set_b(powf((float)x.get_b(),gamma_adjust));
-       return x;
-}
-
-Color
-synfig::Layer_Bitmap::get_color(Context context, const Point &pos)const
-{
-       Point surface_pos;
-
-       if(!get_amount())
-               return context.get_color(pos);
-       
-       surface_pos=pos-tl;
-       
-       surface_pos[0]/=br[0]-tl[0];
-       if(surface_pos[0]<=1.0 && surface_pos[0]>=0.0)
-       {
-               surface_pos[1]/=br[1]-tl[1];
-               if(surface_pos[1]<=1.0 && surface_pos[1]>=0.0)
-               {
-                       surface_pos[0]*=surface.get_w();
-                       surface_pos[1]*=surface.get_h();
-                               
-                       Color ret(Color::alpha());
-
-                       switch(c)
-                       {
-                       case 6: // Undefined
-                       case 5: // Undefined
-                       case 4: // Undefined
-                       case 3: // Cubic
-                               ret=surface.cubic_sample(surface_pos[0],surface_pos[1]);
-                               break;
-
-                       case 2: // Cosine
-                               ret=surface.cosine_sample(surface_pos[0],surface_pos[1]);
-                               break;
-                       case 1: // Linear
-                               ret=surface.linear_sample(surface_pos[0],surface_pos[1]);
-                               break;
-                       case 0: // Nearest Neighbor
-                       default:
-                               {
-                                       int x(min(surface.get_w()-1,max(0,round_to_int(surface_pos[0]))));
-                                       int y(min(surface.get_h()-1,max(0,round_to_int(surface_pos[1]))));
-                                       ret= surface[y][x];
-                               }
-                       break;
-                       }
-                       
-                       ret=filter(ret);
-                       
-                       if(get_amount()==1 && get_blend_method()==Color::BLEND_STRAIGHT)
-                               return ret;
-                       else
-                               return Color::blend(ret,context.get_color(pos),get_amount(),get_blend_method());
-               }
-       }
-       
-       return context.get_color(pos);
-}
-
-bool
-Layer_Bitmap::accelerated_render(Context context,Surface *out_surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)  const
-{
-       int interp=c;
-       if(quality>=10)
-               interp=0;
-       else if(quality>=5 && interp>1)
-               interp=1;
-
-       // We can only handle NN and Linear at the moment
-       //if(interp>1)
-       //      return Layer_Composite::accelerated_render(context,out_surface,quality,renddesc,cb);
-       
-       //if we don't actually have a valid surface just skip us
-       if(!surface.is_valid())
-       {
-               // Render what is behind us
-               return context.accelerated_render(out_surface,quality,renddesc,cb);
-       }
-                       
-       SuperCallback subcb(cb,1,10000,10001+renddesc.get_h());
-
-       if(     get_amount()==1 &&
-               get_blend_method()==Color::BLEND_STRAIGHT &&
-               renddesc.get_tl()==tl &&
-               renddesc.get_br()==br)
-       {
-               // Check for the trivial case
-               if(surface.get_w()==renddesc.get_w() && surface.get_h()==renddesc.get_h() && gamma_adjust==1.0f)
-               {
-                       if(cb && !cb->amount_complete(0,100)) return false;
-                       *out_surface=surface;
-                       if(cb && !cb->amount_complete(100,100)) return false;
-                       return true;
-               }
-               out_surface->set_wh(renddesc.get_w(),renddesc.get_h());
-       }
-       else
-       {
-               // Render what is behind us
-               if(!context.accelerated_render(out_surface,quality,renddesc,&subcb))
-                       return false;
-       }
-       
-       if(cb && !cb->amount_complete(10000,10001+renddesc.get_h())) return false;
-
-       Point   obr     = renddesc.get_br(),
-                       otl = renddesc.get_tl();
-       
-       //Vector::value_type pw=renddesc.get_w()/(renddesc.get_br()[0]-renddesc.get_tl()[0]);
-       //Vector::value_type ph=renddesc.get_h()/(renddesc.get_br()[1]-renddesc.get_tl()[1]);
-       
-       //A = representation of input (just tl,br)      //just a scaling right now
-       //B = representation of output (just tl,br)     //just a scaling right now
-       //sa = scaling for input (0,1) -> (0,w/h)
-       //sb = scaling for output (0,1) -> (0,w/h)
-       
-       float   inwf = br[0] - tl[0];
-       float   inhf = br[1] - tl[1];
-       
-       float   outwf = obr[0] - otl[0];
-       float   outhf = obr[1] - otl[1];
-       
-       int             inw = surface.get_w();
-       int             inh = surface.get_h();
-               
-       int             outw = renddesc.get_w();
-       int             outh = renddesc.get_h();
-               
-       //need to get the input coords in output space, so we can clip
-       
-       //get the desired corners of the bitmap (in increasing order) in integers
-       //floating point corners
-       float x1f = (tl[0] - otl[0])*outw/outwf;
-       float x2f = (br[0] - otl[0])*outw/outwf;
-       float y1f = (tl[1] - otl[1])*outh/outhf;
-       float y2f = (br[1] - otl[1])*outh/outhf;
-       
-       if(x1f > x2f) swap(x1f,x2f);
-       if(y1f > y2f) swap(y1f,y2f);
-       
-       int x_start = max(0,(int)floor(x1f));   //probably floor
-       int x_end       = min(outw,(int)ceil(x2f));     //probably ceil
-       int y_start = max(0,(int)floor(y1f));   //probably floor
-       int y_end       = min(outh,(int)ceil(y2f));     //probably ceil
-       
-       //need to get the x,y,dx,dy values from output space to input, so we can do fast interpolation
-       
-       //get the starting position in input space... for interpolating
-       
-       // in int -> out float:
-       // Sb(B^-1)A(Sa^-1) x
-       float inx_start = (((x_start/*+0.5f*/)*outwf/outw + otl[0]) - tl[0])*inw/inwf; //may want to bias this (center of pixel)???
-       float iny_start = (((y_start/*+0.5f*/)*outhf/outh + otl[1]) - tl[1])*inh/inhf; //may want to bias this (center of pixel)???
-       
-       //calculate the delta values in input space for one pixel movement in output space
-       //same matrix but with a vector instead of a point...
-       float indx = outwf*(inw)/((outw)*inwf);         //translations died
-       float indy = outhf*(inh)/((outh)*inhf);         //translations died
-       
-       //perhaps use a DDA algorithm... if faster... 
-       //   will still want pixel fractions to be floating point since colors are
-
-       //synfig::info("xstart:%d ystart:%d xend:%d yend:%d",x_start,y_start,x_end,y_end);
-       
-       //start drawing at the start of the bitmap (either origin or corner of input...)
-       //and get other info
-       Surface::alpha_pen pen(out_surface->get_pen(x_start,y_start));
-       pen.set_alpha(get_amount());
-       pen.set_blend_method(get_blend_method());
-       
-       //check if we should use the downscale filtering
-       if(quality <= 7)
-       {
-               //the stride of the value should be inverted because we want to downsample 
-               //when the stride is small, not big
-               //int multw = (int)ceil(indx);
-               //int multh = (int)ceil(indy);
-               
-               if(indx > 1.7 || indy > 1.7)
-               {
-                       /*synfig::info("Decided to downsample? ratios - (%f,%f) -> (%d,%d)", 
-                                               indx, indy, multw, multh);      */              
-                       
-                       //use sample rect here...
-                       
-                       float iny, inx;
-                       int x,y;
-                       
-                       //Point sample - truncate
-                       iny = iny_start;//+0.5f;
-                       for(y = y_start; y < y_end; ++y, pen.inc_y(), iny += indy)
-                       {
-                               inx = inx_start;//+0.5f;
-                               for(x = x_start; x < x_end; x++, pen.inc_x(), inx += indx)
-                               {
-                                       Color rc = surface.sample_rect_clip(inx,iny,inx+indx,iny+indy);
-                                       pen.put_value(filter(rc));
-                               }
-                               pen.dec_x(x_end-x_start);
-                       }
-                       
-                       //Color c = (*out_surface)[0][0];
-                       //synfig::info("ValueBase of first pixel = (%f,%f,%f,%f)",c.get_r(),c.get_g(),c.get_b(),c.get_a());
-                       
-                       return true;
-               }
-       }
-       
-       //perform normal interpolation
-       if(interp==0)
-       {       
-               //synfig::info("Decided to do nearest neighbor");
-               float iny, inx;
-               int x,y;
-               
-               //Point sample - truncate
-               iny = iny_start;//+0.5f;
-               for(y = y_start; y < y_end; y++, pen.inc_y(), iny += indy)
-               {
-                       inx = inx_start;//+0.5f;
-                       int yclamp = min(inh-1, max(0, round_to_int(iny)));
-                       for(x = x_start; x < x_end; x++, pen.inc_x(), inx += indx)
-                       {
-                               int xclamp = min(inw-1, max(0, round_to_int(inx)));
-                               Color c = filter(surface[yclamp][xclamp]);
-                               pen.put_value(c); //must get rid of the clip
-                       }
-                       pen.dec_x(x_end-x_start);
-               }
-       }
-       else
-       if(interp==1)
-       {
-               //bilinear filtering
-               
-               //float         xmf,xpf,ymf,ypf;
-               //int           xm,xp,ym,yp;
-               float   inx,iny;
-               int             x,y;
-               
-               //can probably buffer for x values...
-               
-               //loop and based on inx,iny sample input image
-               iny = iny_start;
-               for(y = y_start; y < y_end; y++, pen.inc_y(), iny += indy)
-               {
-                       inx = inx_start;
-                       for(x = x_start; x < x_end; x++, pen.inc_x(), inx += indx)
-                       {
-                               pen.put_value(filter(surface.linear_sample(inx,iny)));
-                       }
-                       pen.dec_x(x_end-x_start);
-                       
-               }
-       }       
-       else
-       if(interp==2)
-       {
-               //cosine filtering
-               
-               //float         xmf,xpf,ymf,ypf;
-               //int           xm,xp,ym,yp;
-               float   inx,iny;
-               int             x,y;
-               
-               //can probably buffer for x values...
-               
-               //loop and based on inx,iny sample input image
-               iny = iny_start;
-               for(y = y_start; y < y_end; y++, pen.inc_y(), iny += indy)
-               {
-                       inx = inx_start;
-                       for(x = x_start; x < x_end; x++, pen.inc_x(), inx += indx)
-                       {
-                               pen.put_value(filter(surface.cosine_sample(inx,iny)));
-                       }
-                       pen.dec_x(x_end-x_start);
-                       
-               }
-       }       
-       else
-       {
-               //cubic filtering
-               
-               //float         xmf,xpf,ymf,ypf;
-               //int           xm,xp,ym,yp;
-               float   inx,iny;
-               int             x,y;
-               
-               //can probably buffer for x values...
-               
-               //loop and based on inx,iny sample input image
-               iny = iny_start;
-               for(y = y_start; y < y_end; y++, pen.inc_y(), iny += indy)
-               {
-                       inx = inx_start;
-                       for(x = x_start; x < x_end; x++, pen.inc_x(), inx += indx)
-                       {
-                               pen.put_value(filter(surface.cubic_sample(inx,iny)));
-                       }
-                       pen.dec_x(x_end-x_start);
-                       
-               }
-       }       
-
-       return true;
-}
-
-Rect
-Layer_Bitmap::get_bounding_rect()const
-{
-       return Rect(tl,br);
-}