Release synfig_0_61_05
[synfig.git] / synfig-core / tags / synfig_0_61_05 / synfig-core / examples / newjulia2.sif
diff --git a/synfig-core/tags/synfig_0_61_05/synfig-core/examples/newjulia2.sif b/synfig-core/tags/synfig_0_61_05/synfig-core/examples/newjulia2.sif
new file mode 100644 (file)
index 0000000..3388ace
--- /dev/null
@@ -0,0 +1,400 @@
+<?xml version="1.0"?>
+<canvas version="0.1" width="400" height="400" xres="2952.755900" yres="2952.755900" view-box="-1.500000 1.500000 1.500000 -1.500000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000">
+  <name>Untitled2</name>
+  <defs>
+    <canvas id="invert_checker" bgcolor="0.500000 0.500000 0.500000 1.000000">
+      <layer type="SolidColor" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.750000</r>
+            <g>0.750000</g>
+            <b>0.750000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+      </layer>
+      <layer type="checker_board" active="true" version="0.1">
+        <param name="z_depth">
+          <real value="0.0000000000"/>
+        </param>
+        <param name="amount">
+          <real value="1.0000000000"/>
+        </param>
+        <param name="blend_method">
+          <integer value="1"/>
+        </param>
+        <param name="color">
+          <color>
+            <r>0.500000</r>
+            <g>0.500000</g>
+            <b>0.500000</b>
+            <a>1.000000</a>
+          </color>
+        </param>
+        <param name="pos">
+          <vector>
+            <x>0.1250000000</x>
+            <y>0.1250000000</y>
+          </vector>
+        </param>
+        <param name="size">
+          <vector>
+            <x>0.2500000000</x>
+            <y>0.2500000000</y>
+          </vector>
+        </param>
+      </layer>
+      <layer type="inside_out" active="true" version="0.1">
+        <param name="origin">
+          <vector>
+            <x>0.0000000000</x>
+            <y>0.0000000000</y>
+          </vector>
+        </param>
+      </layer>
+    </canvas>
+  </defs>
+  <layer type="PasteCanvas" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="0"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="canvas" use="invert_checker"/>
+    <param name="zoom">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="time_offset">
+      <time value="0s"/>
+    </param>
+    <param name="children_lock">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="mandelbrot" active="true" version="0.2">
+    <param name="iterations">
+      <integer value="1"/>
+    </param>
+    <param name="bailout">
+      <real value="2.0000000000"/>
+    </param>
+    <param name="broken">
+      <bool value="false"/>
+    </param>
+    <param name="distort_inside">
+      <bool value="false"/>
+    </param>
+    <param name="shade_inside">
+      <bool value="true"/>
+    </param>
+    <param name="solid_inside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_inside">
+      <bool value="false"/>
+    </param>
+    <param name="gradient_inside">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>0.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="gradient_offset_inside">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gradient_loop_inside">
+      <bool value="false"/>
+    </param>
+    <param name="distort_outside">
+      <bool value="false"/>
+    </param>
+    <param name="shade_outside">
+      <bool value="false"/>
+    </param>
+    <param name="solid_outside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_outside">
+      <bool value="false"/>
+    </param>
+    <param name="gradient_outside">
+      <gradient>
+        <color pos="0.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>0.000000</a>
+        </color>
+        <color pos="1.000000">
+          <r>0.000000</r>
+          <g>0.000000</g>
+          <b>0.000000</b>
+          <a>1.000000</a>
+        </color>
+      </gradient>
+    </param>
+    <param name="smooth_outside">
+      <bool value="true"/>
+    </param>
+    <param name="gradient_offset_outside">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gradient_scale_outside">
+      <real value="1.0000000000"/>
+    </param>
+  </layer>
+  <layer type="zoom" active="true" version="0.1">
+    <param name="amount">
+      <real value="0.5000000075"/>
+    </param>
+    <param name="center">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+  </layer>
+  <layer type="julia" active="true" version="0.1">
+    <param name="icolor">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="ocolor">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="color_shift">
+      <angle value="-20.000000"/>
+    </param>
+    <param name="iterations">
+      <integer value="32"/>
+    </param>
+    <param name="seed">
+      <vector>
+        <x>-0.1920000017</x>
+        <y>0.6660000086</y>
+      </vector>
+    </param>
+    <param name="bailout">
+      <real value="50.0000000000"/>
+    </param>
+    <param name="distort_inside">
+      <bool value="true"/>
+    </param>
+    <param name="shade_inside">
+      <bool value="true"/>
+    </param>
+    <param name="solid_inside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_inside">
+      <bool value="false"/>
+    </param>
+    <param name="color_inside">
+      <bool value="true"/>
+    </param>
+    <param name="distort_outside">
+      <bool value="false"/>
+    </param>
+    <param name="shade_outside">
+      <bool value="true"/>
+    </param>
+    <param name="solid_outside">
+      <bool value="false"/>
+    </param>
+    <param name="invert_outside">
+      <bool value="false"/>
+    </param>
+    <param name="color_outside">
+      <bool value="false"/>
+    </param>
+    <param name="color_cycle">
+      <bool value="false"/>
+    </param>
+    <param name="smooth_outside">
+      <bool value="true"/>
+    </param>
+    <param name="broken">
+      <bool value="false"/>
+    </param>
+  </layer>
+  <layer type="clamp" active="true" version="0.2">
+    <param name="invert_negative">
+      <bool value="true"/>
+    </param>
+    <param name="clamp_ceiling">
+      <bool value="false"/>
+    </param>
+    <param name="ceiling">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="floor">
+      <real value="0.0000000000"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="215.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.1500000022"/>
+    </param>
+    <param name="contrast">
+      <real value="1.1500000022"/>
+    </param>
+    <param name="exposure">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="1.0000000000"/>
+    </param>
+  </layer>
+  <layer type="blur" active="false" version="0.2">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.4000000060"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="size">
+      <vector>
+        <x>0.1500000060</x>
+        <y>0.1500000060</y>
+      </vector>
+    </param>
+    <param name="type">
+      <integer value="1"/>
+    </param>
+  </layer>
+  <layer type="circle" active="false" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.7500000000"/>
+    </param>
+    <param name="blend_method">
+      <integer value="10"/>
+    </param>
+    <param name="color">
+      <color>
+        <r>0.000000</r>
+        <g>0.000000</g>
+        <b>0.000000</b>
+        <a>1.000000</a>
+      </color>
+    </param>
+    <param name="radius">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="feather">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="pos">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="invert">
+      <bool value="true"/>
+    </param>
+    <param name="falloff">
+      <integer value="2"/>
+    </param>
+  </layer>
+  <layer type="radial_blur" active="true" version="0.1">
+    <param name="z_depth">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="amount">
+      <real value="0.5500000119"/>
+    </param>
+    <param name="blend_method">
+      <integer value="1"/>
+    </param>
+    <param name="origin">
+      <vector>
+        <x>0.0000000000</x>
+        <y>0.0000000000</y>
+      </vector>
+    </param>
+    <param name="size">
+      <real value="0.2000000000"/>
+    </param>
+    <param name="fade_out">
+      <bool value="true"/>
+    </param>
+  </layer>
+  <layer type="clamp" active="true" version="0.2">
+    <param name="invert_negative">
+      <bool value="true"/>
+    </param>
+    <param name="clamp_ceiling">
+      <bool value="true"/>
+    </param>
+    <param name="ceiling">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="floor">
+      <real value="0.0000000000"/>
+    </param>
+  </layer>
+  <layer type="colorcorrect" active="true" version="0.1">
+    <param name="hue_adjust">
+      <angle value="0.000000"/>
+    </param>
+    <param name="brightness">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="contrast">
+      <real value="1.0000000000"/>
+    </param>
+    <param name="exposure">
+      <real value="0.0000000000"/>
+    </param>
+    <param name="gamma">
+      <real value="0.6999999833"/>
+    </param>
+  </layer>
+</canvas>