--- /dev/null
+<?xml version="1.0"?>
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+ <name>Splat!</name>
+ <layer type="SolidColor" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.750000</r>
+ <g>0.750000</g>
+ <b>0.750000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="checker_board" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="1"/>
+ </param>
+ <param name="color">
+ <color>
+ <r>0.500000</r>
+ <g>0.500000</g>
+ <b>0.500000</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ <param name="pos">
+ <vector>
+ <x>0.1250000000</x>
+ <y>0.1250000000</y>
+ </vector>
+ </param>
+ <param name="size">
+ <vector>
+ <x>0.2500000000</x>
+ <y>0.2500000000</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="mandelbrot" active="true" version="0.2">
+ <param name="iterations">
+ <integer value="6"/>
+ </param>
+ <param name="bailout">
+ <real value="2.0000000000"/>
+ </param>
+ <param name="broken">
+ <bool value="true"/>
+ </param>
+ <param name="distort_inside">
+ <bool value="true"/>
+ </param>
+ <param name="shade_inside">
+ <bool value="true"/>
+ </param>
+ <param name="solid_inside">
+ <bool value="false"/>
+ </param>
+ <param name="invert_inside">
+ <bool value="false"/>
+ </param>
+ <param name="gradient_inside">
+ <gradient>
+ <color pos="0.000000">
+ <r>0.000000</r>
+ <g>0.000000</g>
+ <b>0.000000</b>
+ <a>0.000000</a>
+ </color>
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+ <g>0.000000</g>
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+ </color>
+ </gradient>
+ </param>
+ <param name="gradient_offset_inside">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="gradient_loop_inside">
+ <bool value="false"/>
+ </param>
+ <param name="distort_outside">
+ <bool value="true"/>
+ </param>
+ <param name="shade_outside">
+ <bool value="true"/>
+ </param>
+ <param name="solid_outside">
+ <bool value="true"/>
+ </param>
+ <param name="invert_outside">
+ <bool value="false"/>
+ </param>
+ <param name="gradient_outside">
+ <gradient>
+ <color pos="0.000000">
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+ </param>
+ <param name="smooth_outside">
+ <bool value="true"/>
+ </param>
+ <param name="gradient_offset_outside">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="gradient_scale_outside">
+ <real value="1.0000000000"/>
+ </param>
+ </layer>
+ <layer type="SolidColor" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="12"/>
+ </param>
+ <param name="color">
+ <color>
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+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="clamp" active="true" version="0.2">
+ <param name="invert_negative">
+ <bool value="false"/>
+ </param>
+ <param name="clamp_ceiling">
+ <bool value="false"/>
+ </param>
+ <param name="ceiling">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="floor">
+ <real value="0.0000000000"/>
+ </param>
+ </layer>
+ <layer type="translate" active="true" version="0.1">
+ <param name="origin">
+ <vector>
+ <x>0.5699999928</x>
+ <y>-0.3700000048</y>
+ </vector>
+ </param>
+ </layer>
+ <layer type="zoom" active="true" version="0.1">
+ <param name="amount">
+ <real value="0.2000000030"/>
+ </param>
+ <param name="center">
+ <vector>
+ <x>0.0000000000</x>
+ <y>0.0000000000</y>
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+ </param>
+ </layer>
+ <layer type="SolidColor" active="true" version="0.1">
+ <param name="z_depth">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="amount">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="blend_method">
+ <integer value="6"/>
+ </param>
+ <param name="color">
+ <color>
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+ <g>0.706518</g>
+ <b>0.942210</b>
+ <a>1.000000</a>
+ </color>
+ </param>
+ </layer>
+ <layer type="colorcorrect" active="true" version="0.1">
+ <param name="hue_adjust">
+ <angle value="1.000000"/>
+ </param>
+ <param name="brightness">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="contrast">
+ <real value="1.0000000000"/>
+ </param>
+ <param name="exposure">
+ <real value="0.0000000000"/>
+ </param>
+ <param name="gamma">
+ <real value="1.0000000000"/>
+ </param>
+ </layer>
+</canvas>