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[synfig.git] / synfig-core / tags / synfig_0_61_06 / src / modules / lyr_std / sphere_distort.cpp
diff --git a/synfig-core/tags/synfig_0_61_06/src/modules/lyr_std/sphere_distort.cpp b/synfig-core/tags/synfig_0_61_06/src/modules/lyr_std/sphere_distort.cpp
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-/* === S Y N F I G ========================================================= */
-/*!    \file sphere_distort.cpp
-**     \brief Sphere Distort File
-**
-**     $Id$
-**
-**     \legal
-**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**
-**     This package is free software; you can redistribute it and/or
-**     modify it under the terms of the GNU General Public License as
-**     published by the Free Software Foundation; either version 2 of
-**     the License, or (at your option) any later version.
-**
-**     This package is distributed in the hope that it will be useful,
-**     but WITHOUT ANY WARRANTY; without even the implied warranty of
-**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-**     General Public License for more details.
-**     \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-#      include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-#      include <config.h>
-#endif
-
-#include "sphere_distort.h"
-#include <synfig/string.h>
-#include <synfig/time.h>
-#include <synfig/context.h>
-#include <synfig/paramdesc.h>
-#include <synfig/renddesc.h>
-#include <synfig/surface.h>
-#include <synfig/value.h>
-#include <synfig/valuenode.h>
-#include <synfig/transform.h>
-
-#include <synfig/curve_helper.h>
-
-#endif
-
-/* === U S I N G =========================================================== */
-
-using namespace std;
-using namespace etl;
-using namespace synfig;
-
-/* === M A C R O S ========================================================= */
-
-#ifndef PI
-const double PI = 3.14159265;
-#endif
-
-enum
-{
-       TYPE_NORMAL = 0,
-       TYPE_DISTH = 1, //axe the horizontal axis
-       TYPE_DISTV = 2, //axe the vertical axis
-       N_TYPES
-};
-
-/* === G L O B A L S ======================================================= */
-
-SYNFIG_LAYER_INIT(Layer_SphereDistort);
-SYNFIG_LAYER_SET_NAME(Layer_SphereDistort,"spherize");
-SYNFIG_LAYER_SET_LOCAL_NAME(Layer_SphereDistort,_("Spherize"));
-SYNFIG_LAYER_SET_CATEGORY(Layer_SphereDistort,_("Distortions"));
-SYNFIG_LAYER_SET_VERSION(Layer_SphereDistort,"0.2");
-SYNFIG_LAYER_SET_CVS_ID(Layer_SphereDistort,"$Id$");
-
-/* === P R O C E D U R E S ================================================= */
-
-/* === M E T H O D S ======================================================= */
-
-/* === E N T R Y P O I N T ================================================= */
-
-Layer_SphereDistort::Layer_SphereDistort()
-:Layer_Composite(1.0,Color::BLEND_STRAIGHT),
-center(0,0),
-radius(1),
-percent(1.0),
-type(TYPE_NORMAL),
-clip(false)
-{
-}
-
-
-bool
-Layer_SphereDistort::set_param(const String & param, const ValueBase &value)
-{
-       IMPORT_PLUS(center,sync());
-       IMPORT_PLUS(radius,sync());
-       IMPORT(type);
-       IMPORT_AS(percent,"amount");
-       IMPORT(clip);
-
-       if(param=="percent")
-       {
-               if(dynamic_param_list().count("percent"))
-               {
-                       connect_dynamic_param("amount",dynamic_param_list().find("percent")->second);
-                       disconnect_dynamic_param("percent");
-                       synfig::warning("Layer_SphereDistort::::set_param(): Updated valuenode connection to use the new \"amount\" parameter.");
-               }
-               else
-                       synfig::warning("Layer_SphereDistort::::set_param(): The parameter \"segment_list\" is deprecated. Use \"bline\" instead.");
-       }
-
-       return false;
-}
-
-ValueBase
-Layer_SphereDistort::get_param(const String &param)const
-{
-       EXPORT(center);
-       EXPORT(radius);
-       EXPORT(type);
-       EXPORT_AS(percent,"amount");
-       EXPORT(clip);
-
-       EXPORT_NAME();
-       EXPORT_VERSION();
-
-       return ValueBase();
-}
-
-void
-Layer_SphereDistort::sync()
-{
-}
-
-Layer::Vocab
-Layer_SphereDistort::get_param_vocab()const
-{
-       Layer::Vocab ret;
-
-       ret.push_back(ParamDesc("center")
-               .set_local_name(_("Position"))
-       );
-
-       ret.push_back(ParamDesc("radius")
-               .set_local_name(_("Radius"))
-               .set_origin("center")
-               .set_is_distance()
-       );
-
-       ret.push_back(ParamDesc("amount")
-               .set_local_name(_("Amount"))
-               .set_is_distance(false)
-       );
-
-       ret.push_back(ParamDesc("clip")
-               .set_local_name(_("Clip"))
-       );
-
-       ret.push_back(ParamDesc("type")
-               .set_local_name(_("Distort Type"))
-               .set_description(_("The direction of the distortion"))
-               .set_hint("enum")
-               .add_enum_value(TYPE_NORMAL,"normal",_("Spherize"))
-               .add_enum_value(TYPE_DISTH,"honly",_("Vertical Bar"))
-               .add_enum_value(TYPE_DISTV,"vonly",_("Horizontal Bar"))
-       );
-
-       return ret;
-}
-
-/*
-       Spherical Distortion: maps an image onto a ellipsoid of some sort
-
-       so the image coordinate (i.e. distance away from the center)
-       will determine how things get mapped
-
-       so with the radius and position the mapping would go as follows
-
-       r = (pos - center) / radius     clamped to [-1,1]
-
-       if it's outside of that range then it's not distorted
-       but if it's inside of that range then it goes as follows
-
-       angle = r * pi/2 (-pi/2,pi/2)
-
-       newr = cos(angle)*radius
-
-       the inverse of this is (which is actually what we'd be transforming it from
-
-
-*/
-
-inline float spherify(float f)
-{
-       if(f > -1 && f < 1 && f!=0)
-               return sinf(f*(PI/2));
-       else return f;
-}
-
-inline float unspherify(float f)
-{
-       if(f > -1 && f < 1 && f!=0)
-               return asin(f)/(PI/2);
-       else return f;
-}
-
-Point sphtrans(const Point &p, const Point &center, const float &radius,
-                                                                                       const Real &percent, int type, bool& clipped)
-{
-       const Vector v = (p - center) / radius;
-
-       Point newp = p;
-       const float t = percent;
-
-       clipped=false;
-
-       if(type == TYPE_NORMAL)
-       {
-               const float m = v.mag();
-               float lerp(0);
-
-               if(m <= -1 || m >= 1)
-               {
-                       clipped=true;
-                       return newp;
-               }else
-               if(m==0)
-                       return newp;
-               else
-               if(t > 0)
-               {
-                       lerp = (t*unspherify(m) + (1-t)*m);
-               }else if(t < 0)
-               {
-                       lerp = ((1+t)*m - t*spherify(m));
-               }else lerp = m;
-
-               const float d = lerp*radius;
-               newp = center + v*(d/m);
-       }
-
-       else if(type == TYPE_DISTH)
-       {
-               float lerp(0);
-               if(v[0] <= -1 || v[0] >= 1)
-               {
-                       clipped=true;
-                       return newp;
-               }else
-               if(v[0]==0)
-                       return newp;
-               else
-               if(t > 0)
-               {
-                       lerp = (t*unspherify(v[0]) + (1-t)*v[0]);
-               }else if(t < 0)
-               {
-                       lerp = ((1+t)*v[0] - t*spherify(v[0]));
-               }else lerp = v[0];
-
-               newp[0] = center[0] + lerp*radius;
-       }
-
-       else if(type == TYPE_DISTV)
-       {
-               float lerp(0);
-               if(v[1] <= -1 || v[1] >= 1)
-               {
-                       clipped=true;
-                       return newp;
-               }
-               else
-               if(v[1]==0)
-                       return newp;
-               else
-               if(t > 0)
-               {
-                       lerp = (t*unspherify(v[1]) + (1-t)*v[1]);
-               }else if(t < 0)
-               {
-                       lerp = ((1+t)*v[1] - t*spherify(v[1]));
-               }else lerp = v[1];
-
-               newp[1] = center[1] + lerp*radius;
-       }
-
-       return newp;
-}
-
-inline Point sphtrans(const Point &p, const Point &center, const Real &radius,
-                                                                                       const Real &percent, int type)
-{
-       bool tmp;
-       return sphtrans(p, center, radius, percent, type, tmp);
-}
-
-synfig::Layer::Handle
-Layer_SphereDistort::hit_check(synfig::Context context, const synfig::Point &pos)const
-{
-       bool clipped;
-       Point point(sphtrans(pos,center,radius,percent,type,clipped));
-       if(clip && clipped)
-               return 0;
-       return context.hit_check(point);
-}
-
-Color
-Layer_SphereDistort::get_color(Context context, const Point &pos)const
-{
-       bool clipped;
-       Point point(sphtrans(pos,center,radius,percent,type,clipped));
-       if(clip && clipped)
-               return Color::alpha();
-       return context.get_color(point);
-}
-
-#if 1
-bool Layer_SphereDistort::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
-{
-       /*      Things to consider:
-               1) Block expansion for distortion (ouch... quality level??)
-               2) Bounding box clipping
-               3) Super sampling for better visual quality (based on the quality level?)
-               4) Interpolation type for sampling (based on quality level?)
-
-               //things to defer until after
-               super sampling, non-linear interpolation
-       */
-
-       //bounding box reject
-       {
-               Rect    sphr;
-
-               sphr.set_point(center[0]-radius,center[1]-radius);
-               sphr.expand(center[0]+radius,center[1]+radius);
-
-               //get the bounding box of the transform
-               Rect    windr;
-
-               //and the bounding box of the rendering
-               windr.set_point(renddesc.get_tl()[0],renddesc.get_tl()[1]);
-               windr.expand(renddesc.get_br()[0],renddesc.get_br()[1]);
-
-               //test bounding boxes for collision
-               if( (type == TYPE_NORMAL && !intersect(sphr,windr)) ||
-                       (type == TYPE_DISTH && (sphr.minx >= windr.maxx || windr.minx >= sphr.maxx)) ||
-                       (type == TYPE_DISTV && (sphr.miny >= windr.maxy || windr.miny >= sphr.maxy)) )
-               {
-                       //synfig::warning("Spherize: Bounding box reject");
-                       return context.accelerated_render(surface,quality,renddesc,cb);
-               }
-
-               //synfig::warning("Spherize: Bounding box accept");
-       }
-
-       //Ok, so we overlap some... now expand the window for rendering
-       RendDesc r = renddesc;
-       Surface background;
-       Real pw = renddesc.get_pw(),ph = renddesc.get_ph();
-
-       int nl=0,nt=0,nr=0,nb=0, nw=0,nh=0;
-       Point tl = renddesc.get_tl(), br = renddesc.get_br();
-
-       {
-               //must enlarge window by pixel coordinates so go!
-
-               //need to figure out closest and farthest point and distort THOSE
-
-               Point origin[4] = {tl,tl,br,br};
-               Vector v[4] = {Vector(0,br[1]-tl[1]),
-                                          Vector(br[0]-tl[0],0),
-                                          Vector(0,tl[1]-br[1]),
-                                          Vector(tl[0]-br[0],0)};
-
-               Point close(0,0);
-               Real t = 0;
-               Rect    expandr(tl,br);
-
-               //expandr.set_point(tl[0],tl[1]);
-               //expandr.expand(br[0],br[1]);
-
-               //synfig::warning("Spherize: Loop through lines and stuff");
-               for(int i=0; i<4; ++i)
-               {
-                       //synfig::warning("Spherize:    %d", i);
-                       Vector p_o = center-origin[i];
-
-                       //project onto left line
-                       t = (p_o*v[i])/v[i].mag_squared();
-
-                       //clamp
-                       if(t < 0) t = 0; if(t > 1) t = 1;
-
-                       close = origin[i] + v[i]*t;
-
-                       //now get transforms and expand the rectangle to accomodate
-                       Point p = sphtrans(close,center,radius,percent,type);
-                       expandr.expand(p[0],p[1]);
-                       p = sphtrans(origin[i],center,radius,percent,type);
-                       expandr.expand(p[0],p[1]);
-                       p = sphtrans(origin[i]+v[i],center,radius,percent,type);
-                       expandr.expand(p[0],p[1]);
-               }
-
-               /*synfig::warning("Spherize: Bounding box (%f,%f)-(%f,%f)",
-                                                       expandr.minx,expandr.miny,expandr.maxx,expandr.maxy);*/
-
-               //now that we have the bouding rectangle of ALL the pixels (should be...)
-               //order it so that it's in the same orientation as the tl,br pair
-
-               //synfig::warning("Spherize: Organize like tl,br");
-               Point ntl(0,0),nbr(0,0);
-
-               //sort x
-               if(tl[0] < br[0])
-               {
-                       ntl[0] = expandr.minx;
-                       nbr[0] = expandr.maxx;
-               }
-               else
-               {
-                       ntl[0] = expandr.maxx;
-                       nbr[0] = expandr.minx;
-               }
-
-               //sort y
-               if(tl[1] < br[1])
-               {
-                       ntl[1] = expandr.miny;
-                       nbr[1] = expandr.maxy;
-               }
-               else
-               {
-                       ntl[1] = expandr.maxy;
-                       nbr[1] = expandr.miny;
-               }
-
-               //now expand the window as needed
-               Vector temp = ntl-tl;
-
-               //pixel offset
-               nl = (int)(temp[0]/pw)-1;
-               nt = (int)(temp[1]/ph)-1;
-
-               temp = nbr - br;
-               nr = (int)(temp[0]/pw)+1;
-               nb = (int)(temp[1]/ph)+1;
-
-               nw = renddesc.get_w() + nr - nl;
-               nh = renddesc.get_h() + nb - nt;
-
-               //synfig::warning("Spherize: Setting subwindow (%d,%d) (%d,%d) (%d,%d)",nl,nt,nr,nb,nw,nh);
-               r.set_subwindow(nl,nt,nw,nh);
-
-               /*r = renddesc;
-               nw = r.get_w(), nh = r.get_h();
-               nl = 0, nt = 0;*/
-       }
-
-       //synfig::warning("Spherize: render background");
-       if(!context.accelerated_render(&background,quality,r,cb))
-       {
-               synfig::warning("SphereDistort: Layer below failed");
-               return false;
-       }
-
-       //now distort and check to make sure we aren't overshooting our bounds here
-       int w = renddesc.get_w(), h = renddesc.get_h();
-       surface->set_wh(w,h);
-
-       Point sample = tl, sub = tl, trans(0,0);
-       float xs = 0,ys = 0;
-       int y=0,x=0;
-       Real invpw = 1/pw, invph = 1/ph;
-       Surface::pen    p = surface->begin();
-
-       Point rtl = r.get_tl();
-
-       //synfig::warning("Spherize: About to transform");
-
-       for(y = 0; y < h; ++y, sample[1] += ph, p.inc_y())
-       {
-               sub = sample;
-               for(x = 0; x < w; ++x, sub[0] += pw, p.inc_x())
-               {
-                       bool clipped;
-                       trans=sphtrans(sub,center,radius,percent,type,clipped);
-                       if(clip && clipped)
-                       {
-                               p.put_value(Color::alpha());
-                               continue;
-                       }
-
-                       xs = (trans[0]-rtl[0])*invpw;
-                       ys = (trans[1]-rtl[1])*invph;
-
-                       if(!(xs >= 0 && xs < nw && ys >= 0 && ys < nh))
-                       {
-                               //synfig::warning("Spherize: we failed to account for %f,%f",xs,ys);
-                               p.put_value(context.get_color(trans));//Color::alpha());
-                               continue;
-                       }
-
-                       //sample at that pixel location based on the quality
-                       if(quality <= 4) //cubic
-                       {
-                               p.put_value(background.cubic_sample(xs,ys));
-                       }else if(quality <= 5) //cosine
-                       {
-                               p.put_value(background.cosine_sample(xs,ys));
-                       }else if(quality <= 6) //linear
-                       {
-                               p.put_value(background.linear_sample(xs,ys));
-                       }else //nearest
-                       {
-                               p.put_value(background[round_to_int(ys)][round_to_int(xs)]);
-                       }
-               }
-               p.dec_x(w);
-       }
-
-       return true;
-}
-#endif
-
-class synfig::Spherize_Trans : public synfig::Transform
-{
-       etl::handle<const Layer_SphereDistort> layer;
-public:
-       Spherize_Trans(const Layer_SphereDistort* x):Transform(x->get_guid()),layer(x) { }
-
-       synfig::Vector perform(const synfig::Vector& x)const
-       {
-               return sphtrans(x,layer->center,layer->radius,-layer->percent,layer->type);
-       }
-
-       synfig::Vector unperform(const synfig::Vector& x)const
-       {
-               return sphtrans(x,layer->center,layer->radius,layer->percent,layer->type);
-       }
-};
-
-etl::handle<Transform>
-Layer_SphereDistort::get_transform()const
-{
-       return new Spherize_Trans(this);
-}
-
-Rect
-Layer_SphereDistort::get_bounding_rect()const
-{
-       Rect bounds(Rect::full_plane());
-       switch(type)
-       {
-               case TYPE_NORMAL:
-                       bounds=Rect(
-                               center[0]+(radius),
-                               center[1]+(radius),
-                               center[0]-(radius),
-                               center[1]-(radius)
-                       );
-                       break;
-               case TYPE_DISTH:
-                       break;
-               case TYPE_DISTV:
-                       break;
-               default:
-                       break;
-       }
-
-       return bounds;
-}
-