Delete svn tags. We don't need them in git
[synfig.git] / synfig-core / tags / synfig_0_61_07 / src / modules / mod_geometry / rectangle.cpp
diff --git a/synfig-core/tags/synfig_0_61_07/src/modules/mod_geometry/rectangle.cpp b/synfig-core/tags/synfig_0_61_07/src/modules/mod_geometry/rectangle.cpp
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index 537f1ec..0000000
+++ /dev/null
@@ -1,631 +0,0 @@
-/* === S Y N F I G ========================================================= */
-/*!    \file rectangle.cpp
-**     \brief Template Header
-**
-**     $Id$
-**
-**     \legal
-**     Copyright (c) 2002 Robert B. Quattlebaum Jr.
-**     Copyright (c) 2007 Chris Moore
-**
-**     This package is free software; you can redistribute it and/or
-**     modify it under the terms of the GNU General Public License as
-**     published by the Free Software Foundation; either version 2 of
-**     the License, or (at your option) any later version.
-**
-**     This package is distributed in the hope that it will be useful,
-**     but WITHOUT ANY WARRANTY; without even the implied warranty of
-**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-**     General Public License for more details.
-**     \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-#      include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-#      include <config.h>
-#endif
-
-#include <synfig/string.h>
-#include <synfig/time.h>
-#include <synfig/context.h>
-#include <synfig/paramdesc.h>
-#include <synfig/renddesc.h>
-#include <synfig/surface.h>
-#include <synfig/value.h>
-#include <synfig/valuenode.h>
-#include <ETL/pen>
-#include <ETL/misc>
-
-#include "rectangle.h"
-
-#endif
-
-/* === U S I N G =========================================================== */
-
-using namespace etl;
-using namespace std;
-using namespace synfig;
-
-/* === G L O B A L S ======================================================= */
-
-SYNFIG_LAYER_INIT(Rectangle);
-SYNFIG_LAYER_SET_NAME(Rectangle,"rectangle");
-SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,_("Rectangle"));
-SYNFIG_LAYER_SET_CATEGORY(Rectangle,_("Geometry"));
-SYNFIG_LAYER_SET_VERSION(Rectangle,"0.2");
-SYNFIG_LAYER_SET_CVS_ID(Rectangle,"$Id$");
-
-/* === P R O C E D U R E S ================================================= */
-
-/*
-inline int ceil_to_int(const float x) { return static_cast<int>(ceil(x)); }
-inline int ceil_to_int(const double x) { return static_cast<int>(ceil(x)); }
-
-inline int floor_to_int(const float x) { return static_cast<int>(floor(x)); }
-inline int floor_to_int(const double x) { return static_cast<int>(floor(x)); }
-*/
-
-/* === M E T H O D S ======================================================= */
-
-/* === E N T R Y P O I N T ================================================= */
-
-Rectangle::Rectangle():
-       Layer_Composite(1.0,Color::BLEND_STRAIGHT),
-       color(Color::black()),
-       point1(0,0),
-       point2(1,1),
-       expand(0),
-       invert(false)
-{
-}
-
-bool
-Rectangle::set_param(const String & param, const ValueBase &value)
-{
-       IMPORT(color);
-       IMPORT(point1);
-       IMPORT(point2);
-       IMPORT(expand);
-       IMPORT(invert);
-
-       return Layer_Composite::set_param(param,value);
-}
-
-ValueBase
-Rectangle::get_param(const String &param)const
-{
-       EXPORT(color);
-       EXPORT(point1);
-       EXPORT(point2);
-       EXPORT(expand);
-       EXPORT(invert);
-
-       EXPORT_NAME();
-       EXPORT_VERSION();
-
-       return Layer_Composite::get_param(param);
-}
-
-Layer::Vocab
-Rectangle::get_param_vocab()const
-{
-       Layer::Vocab ret(Layer_Composite::get_param_vocab());
-
-       ret.push_back(ParamDesc("color")
-               .set_local_name(_("Color"))
-       );
-
-       ret.push_back(ParamDesc("point1")
-               .set_local_name(_("Point 1"))
-               .set_box("point2")
-       );
-
-       ret.push_back(ParamDesc("point2")
-               .set_local_name(_("Point 2"))
-       );
-
-       ret.push_back(ParamDesc("expand")
-               .set_is_distance()
-               .set_local_name(_("Expand amount"))
-       );
-
-       ret.push_back(ParamDesc("invert")
-               .set_local_name(_("Invert the rectangle"))
-       );
-
-       return ret;
-}
-
-synfig::Layer::Handle
-Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const
-{
-       if(is_disabled())
-               return context.hit_check(pos);
-
-       Point max,min;
-
-       max[0]=std::max(point1[0],point2[0])+expand;
-       max[1]=std::max(point1[1],point2[1])+expand;
-       min[0]=std::min(point1[0],point2[0])-expand;
-       min[1]=std::min(point1[1],point2[1])-expand;
-
-       bool intersect(false);
-
-       if(     pos[0]<max[0] && pos[0]>min[0] &&
-               pos[1]<max[1] && pos[1]>min[1] )
-       {
-               intersect=true;
-       }
-
-       if(invert)
-               intersect=!intersect;
-
-       if(intersect)
-       {
-               synfig::Layer::Handle tmp;
-               if(get_blend_method()==Color::BLEND_BEHIND && (tmp=context.hit_check(pos)))
-                       return tmp;
-               if(Color::is_onto(get_blend_method()) && !(tmp=context.hit_check(pos)))
-                       return 0;
-               return const_cast<Rectangle*>(this);
-       }
-
-       return context.hit_check(pos);
-}
-
-bool
-Rectangle::is_solid_color()const
-{
-       return Layer_Composite::is_solid_color() ||
-               (get_blend_method() == Color::BLEND_COMPOSITE &&
-                get_amount() == 1.0f &&
-                color.get_a() == 1.0f);
-}
-
-Color
-Rectangle::get_color(Context context, const Point &pos)const
-{
-       if(is_disabled())
-               return context.get_color(pos);
-
-       Point max,min;
-
-       max[0]=std::max(point1[0],point2[0])+expand;
-       max[1]=std::max(point1[1],point2[1])+expand;
-       min[0]=std::min(point1[0],point2[0])-expand;
-       min[1]=std::min(point1[1],point2[1])-expand;
-
-/**************************
-// This is darco's old-old-old feathered box code
-// it produces really nice feathered edges
-       if(feather!=0.0)
-       {
-               if(     pos[0]<=max[0]-feather/2.0 && pos[0]>=min[0]+feather/2.0 &&
-                       pos[1]<=max[1]-feather/2.0 && pos[1]>=min[1]+feather/2.0 )
-               {
-                       if(invert)
-                               return (*context).GetColor(context,pos);
-                       else
-                               return color;
-               }
-
-               if(     pos[0]>=max[0]+feather/2.0 || pos[0]<=min[0]-feather/2.0 ||
-                       pos[1]>=max[1]+feather/2.0 || pos[1]<=min[1]-feather/2.0 )
-               {
-                       if(invert)
-                               return color;
-                       else
-                               return (*context).GetColor(context,pos);
-               }
-
-               Color::unit alpha=1000000;
-               Color::unit alpha2=1000000;
-
-               if(max[0]-pos[0]+feather/2.0<alpha)
-                       alpha=max[0]-pos[0]+feather/2.0;
-               if(pos[0]-min[0]+feather/2.0<alpha)
-                       alpha=pos[0]-min[0]+feather/2.0;
-
-               if(max[1]-pos[1]+feather/2.0<alpha2)
-                       alpha2=max[1]-pos[1]+feather/2.0;
-               if(pos[1]-min[1]+feather/2.0<alpha2)
-                       alpha2=pos[1]-min[1]+feather/2.0;
-
-
-               if(alpha<=feather && alpha2<=feather)
-               {
-                       alpha=feather-alpha;
-                       alpha2=feather-alpha2;
-
-                       alpha=sqrt(alpha*alpha+alpha2*alpha2);
-
-                       if(alpha>=feather)
-                       {
-                               if(invert)
-                                       return color;
-                               else
-                                       return (*context).GetColor(context,pos);
-                       }
-
-                       alpha=feather-alpha;
-               }
-               else
-               {
-                       alpha=(alpha<alpha2)?alpha:alpha2;
-               }
-
-               alpha/=feather;
-
-               if(invert)
-                       alpha=1.0-alpha;
-
-               return Color::blend(color,context.get_color(pos),alpha,get_blend_method());
-       }
-
-*****************/
-
-       if(     pos[0]<max[0] && pos[0]>min[0] &&
-               pos[1]<max[1] && pos[1]>min[1] )
-       {
-               if(invert)
-                       return context.get_color(pos);
-               else
-               {
-                       if(is_solid_color())
-                               return color;
-                       else
-                               return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
-
-               }
-       }
-
-       if(invert)
-       {
-               if(is_solid_color())
-                       return color;
-               else
-                       return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
-       }
-
-       return context.get_color(pos);
-}
-
-bool
-Rectangle::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
-{
-       if(is_disabled())
-               return context.accelerated_render(surface,quality,renddesc,cb);
-
-       const Point     tl(renddesc.get_tl());
-       const Point br(renddesc.get_br());
-
-       const int       w(renddesc.get_w());
-       const int       h(renddesc.get_h());
-
-       // Width and Height of a pixel
-       const Real pw = (br[0] - tl[0]) / w;
-       const Real ph = (br[1] - tl[1]) / h;
-
-       Point max(point1),min(point2);
-
-
-
-
-       /*
-
-       if(invert)
-       {
-               max=context.get_bounding_rect().get_max();
-               min=context.get_bounding_rect().get_min();
-       }
-       else
-       {
-               max=context.get_full_bounding_rect().get_max();
-               min=context.get_full_bounding_rect().get_min();
-       }
-       */
-
-
-
-
-
-       if((min[0] > max[0]) ^ (pw < 0))swap(min[0],max[0]);
-       if((min[1] > max[1]) ^ (ph < 0))swap(min[1],max[1]);
-
-       if(min[0] > max[0])
-       {
-               min[0]+=expand;
-               max[0]-=expand;
-       }
-       else
-       {
-               min[0]-=expand;
-               max[0]+=expand;
-       }
-
-       if(min[1] > max[1])
-       {
-               min[1]+=expand;
-               max[1]-=expand;
-       }
-       else
-       {
-               min[1]-=expand;
-               max[1]+=expand;
-       }
-
-       if(invert)
-       {
-               int left(floor_to_int((min[0]-tl[0])/pw));
-               int right(ceil_to_int((max[0]-tl[0])/pw));
-               int top(floor_to_int((min[1]-tl[1])/ph));
-               int bottom(ceil_to_int((max[1]-tl[1])/ph));
-
-               float left_edge((min[0]-tl[0])/pw-float(left));
-               float right_edge(float(right)-(max[0]-tl[0])/pw);
-               float top_edge((min[1]-tl[1])/ph-float(top));
-               float bottom_edge(float(bottom)-(max[1]-tl[1])/ph);
-
-               if(top<0)top=0,top_edge=0;
-               if(left<0)left=0,left_edge=0;
-               if(bottom>h)bottom=h,bottom_edge=0;
-               if(right>w)right=w,right_edge=0;
-
-               if(is_solid_color())
-               {
-                       Surface subimage;
-                       RendDesc desc(renddesc);
-                       desc.set_flags(0);
-
-                       //fill the surface with the background color initially
-                       surface->set_wh(w,h);
-                       surface->fill(color);
-
-                       // Check for the case where there is nothing to render
-                       if (right <= left || bottom <= top)
-                               return true;
-
-                       desc.set_subwindow(left,top,right-left,bottom-top);
-
-                       // Render what is behind us
-                       if(!context.accelerated_render(&subimage,quality,desc,cb))
-                       {
-                               if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
-                               return false;
-                       }
-
-                       Surface::pen pen(surface->get_pen(left,top));
-
-                       subimage.blit_to(pen);
-               }
-               else
-               {
-                       if(!context.accelerated_render(surface,quality,renddesc,cb))
-                       {
-                               if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
-                               return false;
-                       }
-
-                       Surface subimage;
-
-                       // Check for the case where there is something to render
-                       if (right > left && bottom > top)
-                       {
-                               // save a copy of the overlapping region from surface into subimage
-                               subimage.set_wh(right-left,bottom-top);
-                               Surface::pen subimage_pen(subimage.begin());
-                               surface->blit_to(subimage_pen,left,top,right-left,bottom-top);
-                       }
-
-                       // fill surface with the rectangle's colour
-                       Surface::alpha_pen surface_pen(surface->begin(),get_amount(),get_blend_method());
-                       surface->fill(color,surface_pen,w,h);
-
-                       if (subimage)
-                       {
-                               // copy the saved overlapping region back from subimage into surface
-                               Surface::pen pen(surface->get_pen(left,top));
-                               subimage.blit_to(pen);
-                       }
-                       else
-                               // if there's no overlapping region, return now of the following code corrupts memory
-                               return true;
-               }
-
-               Surface::alpha_pen pen;
-
-               if(bottom-1>=0 && bottom_edge)
-               {
-                       pen=Surface::alpha_pen(surface->get_pen(left,bottom-1),get_amount()*bottom_edge,get_blend_method());
-                       surface->fill(color,pen,right-left,1);
-               }
-
-               if(right-1>=0 && right_edge)
-               {
-                       pen=Surface::alpha_pen(surface->get_pen(right-1,top),get_amount()*right_edge,get_blend_method());
-                       surface->fill(color,pen,1,bottom-top);
-               }
-
-               if(left>=0 && left_edge)
-               {
-                       pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*left_edge,get_blend_method());
-                       surface->fill(color,pen,1,bottom-top);
-               }
-
-               if(top>=0 && top_edge)
-               {
-                       pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*top_edge,get_blend_method());
-                       surface->fill(color,pen,right-left,1);
-               }
-
-               return true;
-       }
-
-       // not inverted
-
-       int left(ceil_to_int((min[0]-tl[0])/pw));
-       int right(floor_to_int((max[0]-tl[0])/pw));
-       int top(ceil_to_int((min[1]-tl[1])/ph));
-       int bottom(floor_to_int((max[1]-tl[1])/ph));
-
-       float left_edge(float(left)-(min[0]-tl[0])/pw);
-       float right_edge((max[0]-tl[0])/pw-float(right));
-       float top_edge(float(top)-(min[1]-tl[1])/ph);
-       float bottom_edge((max[1]-tl[1])/ph-float(bottom));
-
-       if(top<=0)top=0,top_edge=0;
-       if(left<=0)left=0,left_edge=0;
-       if(bottom>=h)bottom=h,bottom_edge=0;
-       if(right>=w)right=w,right_edge=0;
-
-/*
-       top = std::max(0,top);
-       left = std::max(0,left);
-       bottom = std::min(h,bottom);
-       right = std::min(w,right);
-*/
-
-       // optimisation - if the whole tile is covered by this rectangle,
-       // and the rectangle is a solid colour, we don't need to render
-       // what's behind us
-       if (is_solid_color() && top == 0 && left == 0 && bottom == h && right == w)
-       {
-               surface->set_wh(w,h);
-               surface->fill(color);
-               return true;
-       }
-
-       // Render what is behind us
-       if(!context.accelerated_render(surface,quality,renddesc,cb))
-       {
-               if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
-               return false;
-       }
-
-       // In the case where there is nothing to render...
-       if (right < left || bottom < top)
-               return true;
-
-       Surface::alpha_pen pen;
-
-       if(right-left>0&&bottom-top>0)
-       {
-               if(is_solid_color())
-                       surface->fill(color,left,top,right-left,bottom-top);
-               else
-               {
-                       pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount(),get_blend_method());
-                       surface->fill(color,pen,right-left,bottom-top);
-               }
-       }
-
-       if(bottom<surface->get_h() && bottom_edge>=0.0001)
-       {
-               pen=Surface::alpha_pen(surface->get_pen(left,bottom),get_amount()*bottom_edge,get_blend_method());
-               surface->fill(color,pen,right-left,1);
-       }
-
-       if(right<surface->get_w() && right_edge>=0.0001)
-       {
-               pen=Surface::alpha_pen(surface->get_pen(right,top),get_amount()*right_edge,get_blend_method());
-               surface->fill(color,pen,1,bottom-top);
-       }
-
-       if(left>0 && left_edge>=0.0001)
-       {
-               pen=Surface::alpha_pen(surface->get_pen(left-1,top),get_amount()*left_edge,get_blend_method());
-               surface->fill(color,pen,1,bottom-top);
-       }
-
-       if(top>0 && top_edge>=0.0001)
-       {
-               pen=Surface::alpha_pen(surface->get_pen(left,top-1),get_amount()*top_edge,get_blend_method());
-               surface->fill(color,pen,right-left,1);
-       }
-
-
-       return true;
-}
-
-Rect
-Rectangle::get_bounding_rect()const
-{
-       if(invert)
-               return Rect::full_plane();
-
-       Point max(point1),min(point2);
-       if((min[0] > max[0]))swap(min[0],max[0]);
-       if((min[1] > max[1]))swap(min[1],max[1]);
-       if(min[0] > max[0])
-       {
-               min[0]+=expand;
-               max[0]-=expand;
-       }
-       else
-       {
-               min[0]-=expand;
-               max[0]+=expand;
-       }
-
-       if(min[1] > max[1])
-       {
-               min[1]+=expand;
-               max[1]-=expand;
-       }
-       else
-       {
-               min[1]-=expand;
-               max[1]+=expand;
-       }
-
-       Rect bounds(min,max);
-
-       return bounds;
-}
-
-Rect
-Rectangle::get_full_bounding_rect(Context context)const
-{
-       if(invert)
-       {
-               if(is_solid_color() && color.get_a()==0)
-               {
-                       Point max(point1),min(point2);
-                       if((min[0] > max[0]))swap(min[0],max[0]);
-                       if((min[1] > max[1]))swap(min[1],max[1]);
-                       if(min[0] > max[0])
-                       {
-                               min[0]+=expand;
-                               max[0]-=expand;
-                       }
-                       else
-                       {
-                               min[0]-=expand;
-                               max[0]+=expand;
-                       }
-
-                       if(min[1] > max[1])
-                       {
-                               min[1]+=expand;
-                               max[1]-=expand;
-                       }
-                       else
-                       {
-                               min[1]-=expand;
-                               max[1]+=expand;
-                       }
-
-                       Rect bounds(min,max);
-
-                       return bounds & context.get_full_bounding_rect();
-               }
-               return Rect::full_plane();
-       }
-
-       return Layer_Composite::get_full_bounding_rect(context);
-}