Release synfig_0_61_07
[synfig.git] / synfig-core / tags / synfig_0_61_07 / src / modules / mod_noise / noise.cpp
diff --git a/synfig-core/tags/synfig_0_61_07/src/modules/mod_noise/noise.cpp b/synfig-core/tags/synfig_0_61_07/src/modules/mod_noise/noise.cpp
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+/* === S Y N F I G ========================================================= */
+/*!    \file noise.cpp
+**     \brief blehh
+**
+**     $Id$
+**
+**     \legal
+**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**
+**     This package is free software; you can redistribute it and/or
+**     modify it under the terms of the GNU General Public License as
+**     published by the Free Software Foundation; either version 2 of
+**     the License, or (at your option) any later version.
+**
+**     This package is distributed in the hope that it will be useful,
+**     but WITHOUT ANY WARRANTY; without even the implied warranty of
+**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+**     General Public License for more details.
+**     \endlegal
+*/
+/* ========================================================================= */
+
+/* === H E A D E R S ======================================================= */
+
+#ifdef USING_PCH
+#      include "pch.h"
+#else
+#ifdef HAVE_CONFIG_H
+#      include <config.h>
+#endif
+
+#include "noise.h"
+
+#include <synfig/string.h>
+#include <synfig/time.h>
+#include <synfig/context.h>
+#include <synfig/paramdesc.h>
+#include <synfig/renddesc.h>
+#include <synfig/surface.h>
+#include <synfig/value.h>
+#include <synfig/valuenode.h>
+
+#endif
+
+/* === M A C R O S ========================================================= */
+
+using namespace synfig;
+using namespace std;
+using namespace etl;
+
+/* === G L O B A L S ======================================================= */
+
+SYNFIG_LAYER_INIT(Noise);
+SYNFIG_LAYER_SET_NAME(Noise,"noise");
+SYNFIG_LAYER_SET_LOCAL_NAME(Noise,_("Noise Gradient"));
+SYNFIG_LAYER_SET_CATEGORY(Noise,_("Gradients"));
+SYNFIG_LAYER_SET_VERSION(Noise,"0.0");
+SYNFIG_LAYER_SET_CVS_ID(Noise,"$Id$");
+
+/* === P R O C E D U R E S ================================================= */
+
+/* === M E T H O D S ======================================================= */
+
+Noise::Noise():
+       size(1,1),
+       gradient(Color::black(), Color::white())
+{
+       smooth=2;
+       detail=4;
+       speed=0;
+       do_alpha=false;
+       random.set_seed(time(NULL));
+       turbulent=false;
+       displacement=Vector(1,1);
+       do_displacement=false;
+       super_sample=false;
+}
+
+
+
+inline Color
+Noise::color_func(const Point &point, float pixel_size,Context /*context*/)const
+{
+       Color ret(0,0,0,0);
+
+       float x(point[0]/size[0]*(1<<detail));
+       float y(point[1]/size[1]*(1<<detail));
+       float x2(0),y2(0);
+
+       if(super_sample&&pixel_size)
+       {
+               x2=(point[0]+pixel_size)/size[0]*(1<<detail);
+               y2=(point[1]+pixel_size)/size[1]*(1<<detail);
+       }
+
+       int i;
+       Time time;
+       time=speed*curr_time;
+       int smooth((!speed && Noise::smooth==3)?5:Noise::smooth);
+
+       float t(time);
+
+       {
+               float amount=0.0f;
+               float amount2=0.0f;
+               float amount3=0.0f;
+               float alpha=0.0f;
+               for(i=0;i<detail;i++)
+               {
+                       amount=random(smooth,0+(detail-i)*5,x,y,t)+amount*0.5;
+                       if(amount<-1)amount=-1;if(amount>1)amount=1;
+
+                       if(super_sample&&pixel_size)
+                       {
+                               amount2=random(smooth,0+(detail-i)*5,x2,y,t)+amount2*0.5;
+                               if(amount2<-1)amount2=-1;if(amount2>1)amount2=1;
+
+                               amount3=random(smooth,0+(detail-i)*5,x,y2,t)+amount3*0.5;
+                               if(amount3<-1)amount3=-1;if(amount3>1)amount3=1;
+
+                               if(turbulent)
+                               {
+                                       amount2=abs(amount2);
+                                       amount3=abs(amount3);
+                               }
+
+                               x2*=0.5f;
+                               y2*=0.5f;
+                       }
+
+                       if(do_alpha)
+                       {
+                               alpha=random(smooth,3+(detail-i)*5,x,y,t)+alpha*0.5;
+                               if(alpha<-1)alpha=-1;if(alpha>1)alpha=1;
+                       }
+
+                       if(turbulent)
+                       {
+                               amount=abs(amount);
+                               alpha=abs(alpha);
+                       }
+
+                       x*=0.5f;
+                       y*=0.5f;
+                       //t*=0.5f;
+               }
+
+               if(!turbulent)
+               {
+                       amount=amount/2.0f+0.5f;
+                       alpha=alpha/2.0f+0.5f;
+
+                       if(super_sample&&pixel_size)
+                       {
+                               amount2=amount2/2.0f+0.5f;
+                               amount3=amount3/2.0f+0.5f;
+                       }
+               }
+
+               if(super_sample && pixel_size)
+                       ret=gradient(amount,max(amount3,max(amount,amount2))-min(amount3,min(amount,amount2)));
+               else
+                       ret=gradient(amount);
+
+               if(do_alpha)
+                       ret.set_a(ret.get_a()*(alpha));
+       }
+       return ret;
+}
+
+inline float
+Noise::calc_supersample(const synfig::Point &/*x*/, float /*pw*/,float /*ph*/)const
+{
+       return 0.0f;
+}
+
+void
+Noise::set_time(synfig::Context context, synfig::Time t)const
+{
+       curr_time=t;
+       context.set_time(t);
+}
+
+void
+Noise::set_time(synfig::Context context, synfig::Time t, const synfig::Point &point)const
+{
+       curr_time=t;
+       context.set_time(t,point);
+}
+
+synfig::Layer::Handle
+Noise::hit_check(synfig::Context context, const synfig::Point &point)const
+{
+       if(get_blend_method()==Color::BLEND_STRAIGHT && get_amount()>=0.5)
+               return const_cast<Noise*>(this);
+       if(get_amount()==0.0)
+               return context.hit_check(point);
+       if(color_func(point,0,context).get_a()>0.5)
+               return const_cast<Noise*>(this);
+       return false;
+}
+
+bool
+Noise::set_param(const String & param, const ValueBase &value)
+{
+       if(param=="seed" && value.same_type_as(int()))
+       {
+               random.set_seed(value.get(int()));
+               return true;
+       }
+       IMPORT(size);
+       IMPORT(speed);
+       IMPORT(smooth);
+       IMPORT(detail);
+       IMPORT(do_alpha);
+       IMPORT(gradient);
+       IMPORT(turbulent);
+       IMPORT(super_sample);
+
+       return Layer_Composite::set_param(param,value);
+}
+
+ValueBase
+Noise::get_param(const String & param)const
+{
+       if(param=="seed")
+               return random.get_seed();
+       EXPORT(size);
+       EXPORT(speed);
+       EXPORT(smooth);
+       EXPORT(detail);
+       EXPORT(do_alpha);
+       EXPORT(gradient);
+       EXPORT(turbulent)
+       EXPORT(super_sample);
+
+       EXPORT_NAME();
+       EXPORT_VERSION();
+
+       return Layer_Composite::get_param(param);
+}
+
+Layer::Vocab
+Noise::get_param_vocab()const
+{
+       Layer::Vocab ret(Layer_Composite::get_param_vocab());
+
+       ret.push_back(ParamDesc("gradient")
+               .set_local_name(_("Gradient"))
+       );
+       ret.push_back(ParamDesc("seed")
+               .set_local_name(_("Random Seed"))
+       );
+       ret.push_back(ParamDesc("size")
+               .set_local_name(_("Size"))
+       );
+       ret.push_back(ParamDesc("smooth")
+               .set_local_name(_("Interpolation"))
+               .set_description(_("What type of interpolation to use"))
+               .set_hint("enum")
+               .add_enum_value(0,"nearest",_("Nearest Neighbor"))
+               .add_enum_value(1,"linear",_("Linear"))
+               .add_enum_value(2,"cosine",_("Cosine"))
+               .add_enum_value(3,"spline",_("Spline"))
+               .add_enum_value(4,"cubic",_("Cubic"))
+       );
+       ret.push_back(ParamDesc("detail")
+               .set_local_name(_("Detail"))
+       );
+       ret.push_back(ParamDesc("speed")
+               .set_local_name(_("Animation Speed"))
+       );
+       ret.push_back(ParamDesc("turbulent")
+               .set_local_name(_("Turbulent"))
+       );
+       ret.push_back(ParamDesc("do_alpha")
+               .set_local_name(_("Do Alpha"))
+       );
+       ret.push_back(ParamDesc("super_sample")
+               .set_local_name(_("Super Sampling"))
+       );
+
+       return ret;
+}
+
+Color
+Noise::get_color(Context context, const Point &point)const
+{
+       const Color color(color_func(point,0,context));
+
+       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
+               return color;
+       else
+               return Color::blend(color,context.get_color(point),get_amount(),get_blend_method());
+}
+
+bool
+Noise::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
+{
+       SuperCallback supercb(cb,0,9500,10000);
+
+       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
+       {
+               surface->set_wh(renddesc.get_w(),renddesc.get_h());
+       }
+       else
+       {
+               if(!context.accelerated_render(surface,quality,renddesc,&supercb))
+                       return false;
+               if(get_amount()==0)
+                       return true;
+       }
+
+
+       int x,y;
+
+       Surface::pen pen(surface->begin());
+       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
+       Point pos;
+       Point tl(renddesc.get_tl());
+       const int w(surface->get_w());
+       const int h(surface->get_h());
+       float supersampleradius((abs(pw)+abs(ph))*0.5f);
+       if(quality>=8)
+               supersampleradius=0;
+
+       if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
+       {
+               for(y=0,pos[1]=tl[1];y<h;y++,pen.inc_y(),pen.dec_x(x),pos[1]+=ph)
+                       for(x=0,pos[0]=tl[0];x<w;x++,pen.inc_x(),pos[0]+=pw)
+                               pen.put_value(color_func(pos,supersampleradius,context));
+       }
+       else
+       {
+               for(y=0,pos[1]=tl[1];y<h;y++,pen.inc_y(),pen.dec_x(x),pos[1]+=ph)
+                       for(x=0,pos[0]=tl[0];x<w;x++,pen.inc_x(),pos[0]+=pw)
+                               pen.put_value(Color::blend(color_func(pos,supersampleradius,context),pen.get_value(),get_amount(),get_blend_method()));
+       }
+
+       // Mark our progress as finished
+       if(cb && !cb->amount_complete(10000,10000))
+               return false;
+
+       return true;
+}