Remove ancient trunk folder from svn repository
[synfig.git] / synfig-core / trunk / src / modules / lyr_std / bevel.cpp
diff --git a/synfig-core/trunk/src/modules/lyr_std/bevel.cpp b/synfig-core/trunk/src/modules/lyr_std/bevel.cpp
deleted file mode 100644 (file)
index dacf270..0000000
+++ /dev/null
@@ -1,409 +0,0 @@
-/* === S Y N F I G ========================================================= */
-/*!    \file bevel.cpp
-**     \brief Implementation of the "Bevel" layer
-**
-**     $Id$
-**
-**     \legal
-**     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
-**
-**     This package is free software; you can redistribute it and/or
-**     modify it under the terms of the GNU General Public License as
-**     published by the Free Software Foundation; either version 2 of
-**     the License, or (at your option) any later version.
-**
-**     This package is distributed in the hope that it will be useful,
-**     but WITHOUT ANY WARRANTY; without even the implied warranty of
-**     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-**     General Public License for more details.
-**     \endlegal
-*/
-/* ========================================================================= */
-
-/* === H E A D E R S ======================================================= */
-
-#ifdef USING_PCH
-#      include "pch.h"
-#else
-#ifdef HAVE_CONFIG_H
-#      include <config.h>
-#endif
-
-#include "bevel.h"
-
-#include <synfig/string.h>
-#include <synfig/time.h>
-#include <synfig/context.h>
-#include <synfig/paramdesc.h>
-#include <synfig/renddesc.h>
-#include <synfig/surface.h>
-#include <synfig/value.h>
-#include <synfig/valuenode.h>
-#include <synfig/segment.h>
-
-#include <cstring>
-#include <ETL/pen>
-#include <ETL/misc>
-
-#endif
-
-using namespace synfig;
-using namespace etl;
-using namespace std;
-
-/*#define TYPE_BOX                     0
-#define TYPE_FASTGUASSIAN      1
-#define TYPE_FASTGAUSSIAN      1
-#define TYPE_CROSS                     2
-#define TYPE_GUASSIAN          3
-#define TYPE_GAUSSIAN          3
-#define TYPE_DISC                      4
-*/
-
-/* -- G L O B A L S --------------------------------------------------------- */
-
-SYNFIG_LAYER_INIT(Layer_Bevel);
-SYNFIG_LAYER_SET_NAME(Layer_Bevel,"bevel");
-SYNFIG_LAYER_SET_LOCAL_NAME(Layer_Bevel,N_("Bevel"));
-SYNFIG_LAYER_SET_CATEGORY(Layer_Bevel,N_("Stylize"));
-SYNFIG_LAYER_SET_VERSION(Layer_Bevel,"0.2");
-SYNFIG_LAYER_SET_CVS_ID(Layer_Bevel,"$Id$");
-
-/* -- F U N C T I O N S ----------------------------------------------------- */
-
-inline void clamp(synfig::Vector &v)
-{
-       if(v[0]<0.0)v[0]=0.0;
-       if(v[1]<0.0)v[1]=0.0;
-}
-
-Layer_Bevel::Layer_Bevel():
-       Layer_Composite (0.75,Color::BLEND_ONTO),
-       softness(0.1),
-       type(Blur::FASTGAUSSIAN),
-       color1(Color::white()),
-       color2(Color::black()),
-       depth(0.2)
-{
-       angle=Angle::deg(135);
-       calc_offset();
-       use_luma=false;
-       solid=false;
-}
-
-void
-Layer_Bevel::calc_offset()
-{
-       offset[0]=Angle::cos(angle).get()*depth;
-       offset[1]=Angle::sin(angle).get()*depth;
-
-       offset45[0]=Angle::cos(angle-Angle::deg(45)).get()*depth*0.707106781;
-       offset45[1]=Angle::sin(angle-Angle::deg(45)).get()*depth*0.707106781;
-}
-
-bool
-Layer_Bevel::set_param(const String &param, const ValueBase &value)
-{
-       IMPORT_PLUS(softness,softness=softness>0?softness:0);
-       IMPORT(color1);
-       IMPORT(color2);
-       IMPORT_PLUS(depth,calc_offset());
-       IMPORT_PLUS(angle,calc_offset());
-       IMPORT(type);
-       IMPORT(use_luma);
-       IMPORT(solid);
-
-       return Layer_Composite::set_param(param,value);
-}
-
-ValueBase
-Layer_Bevel::get_param(const String &param)const
-{
-       EXPORT(type);
-       EXPORT(softness);
-       EXPORT(color1);
-       EXPORT(color2);
-       EXPORT(depth);
-       EXPORT(angle);
-       EXPORT(use_luma);
-       EXPORT(solid);
-
-       EXPORT_NAME();
-       EXPORT_VERSION();
-
-       return Layer_Composite::get_param(param);
-}
-
-Color
-Layer_Bevel::get_color(Context context, const Point &pos)const
-{
-       const Vector size(softness,softness);
-       Point blurpos = Blur(size,type)(pos);
-
-       if(get_amount()==0.0)
-               return context.get_color(pos);
-
-       Color shade;
-
-       Real hi_alpha(1.0f-context.get_color(blurpos+offset).get_a());
-       Real lo_alpha(1.0f-context.get_color(blurpos-offset).get_a());
-
-       Real shade_alpha(hi_alpha-lo_alpha);
-       if(shade_alpha>0)
-               shade=color1,shade.set_a(shade_alpha);
-       else
-               shade=color2,shade.set_a(-shade_alpha);
-
-       return Color::blend(shade,context.get_color(pos),get_amount(),get_blend_method());
-}
-
-bool
-Layer_Bevel::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
-{
-       int x,y;
-       SuperCallback stageone(cb,0,5000,10000);
-       SuperCallback stagetwo(cb,5000,10000,10000);
-
-       const int       w = renddesc.get_w(),
-                               h = renddesc.get_h();
-       const Real      pw = renddesc.get_pw(),
-                               ph = renddesc.get_ph();
-       const Vector size(softness,softness);
-
-       RendDesc        workdesc(renddesc);
-       Surface         worksurface;
-       etl::surface<float> blurred;
-
-       //callbacks depend on how long the blur takes
-       if(size[0] || size[1])
-       {
-               if(type == Blur::DISC)
-               {
-                       stageone = SuperCallback(cb,0,5000,10000);
-                       stagetwo = SuperCallback(cb,5000,10000,10000);
-               }
-               else
-               {
-                       stageone = SuperCallback(cb,0,9000,10000);
-                       stagetwo = SuperCallback(cb,9000,10000,10000);
-               }
-       }
-       else
-       {
-               stageone = SuperCallback(cb,0,9999,10000);
-               stagetwo = SuperCallback(cb,9999,10000,10000);
-       }
-
-       //expand the working surface to accommodate the blur
-
-       //the expanded size = 1/2 the size in each direction rounded up
-       int     halfsizex = (int) (abs(size[0]*.5/pw) + 3),
-               halfsizey = (int) (abs(size[1]*.5/ph) + 3);
-
-       int offset_u(round_to_int(offset[0]/pw)),offset_v(round_to_int(offset[1]/ph));
-       int offset_w(w+abs(offset_u)*2),offset_h(h+abs(offset_v)*2);
-
-       workdesc.set_subwindow(
-               -abs(offset_u),
-               -abs(offset_v),
-               w+abs(offset_u),
-               h+abs(offset_v)
-       );
-
-       //expand by 1/2 size in each direction on either side
-       switch(type)
-       {
-               case Blur::DISC:
-               case Blur::BOX:
-               case Blur::CROSS:
-               {
-                       workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),offset_w+2*max(1,halfsizex),offset_h+2*max(1,halfsizey));
-                       break;
-               }
-               case Blur::FASTGAUSSIAN:
-               {
-                       if(quality < 4)
-                       {
-                               halfsizex*=2;
-                               halfsizey*=2;
-                       }
-                       workdesc.set_subwindow(-max(1,halfsizex),-max(1,halfsizey),offset_w+2*max(1,halfsizex),offset_h+2*max(1,halfsizey));
-                       break;
-               }
-               case Blur::GAUSSIAN:
-               {
-               #define GAUSSIAN_ADJUSTMENT             (0.05)
-                       Real    pw = (Real)workdesc.get_w()/(workdesc.get_br()[0]-workdesc.get_tl()[0]);
-                       Real    ph = (Real)workdesc.get_h()/(workdesc.get_br()[1]-workdesc.get_tl()[1]);
-
-                       pw=pw*pw;
-                       ph=ph*ph;
-
-                       halfsizex = (int)(abs(pw)*size[0]*GAUSSIAN_ADJUSTMENT+0.5);
-                       halfsizey = (int)(abs(ph)*size[1]*GAUSSIAN_ADJUSTMENT+0.5);
-
-                       halfsizex = (halfsizex + 1)/2;
-                       halfsizey = (halfsizey + 1)/2;
-                       workdesc.set_subwindow( -halfsizex, -halfsizey, offset_w+2*halfsizex, offset_h+2*halfsizey );
-
-                       break;
-               }
-       }
-
-       //render the background onto the expanded surface
-       if(!context.accelerated_render(&worksurface,quality,workdesc,&stageone))
-               return false;
-
-       // Copy over the alpha
-       blurred.set_wh(worksurface.get_w(),worksurface.get_h());
-       if(!use_luma)
-       {
-               for(int j=0;j<worksurface.get_h();j++)
-                       for(int i=0;i<worksurface.get_w();i++)
-                       {
-                               blurred[j][i]=worksurface[j][i].get_a();
-                       }
-       }
-       else
-       {
-               for(int j=0;j<worksurface.get_h();j++)
-                       for(int i=0;i<worksurface.get_w();i++)
-                       {
-                               blurred[j][i]=worksurface[j][i].get_a()*worksurface[j][i].get_y();
-                       }
-       }
-
-       //blur the image
-       Blur(size,type,&stagetwo)(blurred,workdesc.get_br()-workdesc.get_tl(),blurred);
-
-       //be sure the surface is of the correct size
-       surface->set_wh(renddesc.get_w(),renddesc.get_h());
-
-       int u = halfsizex+abs(offset_u), v = halfsizey+abs(offset_v);
-       for(y=0;y<renddesc.get_h();y++,v++)
-       {
-               u = halfsizex+abs(offset_u);
-               for(x=0;x<renddesc.get_w();x++,u++)
-               {
-                       Real alpha(0);
-                       Color shade;
-
-                       {
-                               const float u2(offset[0]/pw),v2(offset[1]/ph);
-                               alpha+=1.0f-blurred.linear_sample(u2+u,v2+v);
-                       }
-                       {
-                               const float u2(-offset[0]/pw),v2(-offset[1]/ph);
-                               alpha-=1.0f-blurred.linear_sample(u2+u,v2+v);
-                       }
-                       {
-                               const float u2(offset45[0]/pw),v2(offset45[1]/ph);
-                               alpha+=1.0f-blurred.linear_sample(u2+u,v2+v)*0.5f;
-                       }
-                       {
-                               const float u2(offset45[1]/ph),v2(-offset45[0]/pw);
-                               alpha+=1.0f-blurred.linear_sample(u2+u,v2+v)*0.5f;
-                       }
-                       {
-                               const float u2(-offset45[0]/pw),v2(-offset45[1]/ph);
-                               alpha-=1.0f-blurred.linear_sample(u2+u,v2+v)*0.5f;
-                       }
-                       {
-                               const float u2(-offset45[1]/ph),v2(offset45[0]/pw);
-                               alpha-=1.0f-blurred.linear_sample(u2+u,v2+v)*0.5f;
-                       }
-
-                       if(solid)
-                       {
-                               alpha/=4.0f;
-                               alpha+=0.5f;
-                               shade=Color::blend(color1,color2,alpha,Color::BLEND_STRAIGHT);
-                       }
-                       else
-                       {
-                               alpha/=2;
-                               if(alpha>0)
-                                       shade=color1,shade.set_a(shade.get_a()*alpha);
-                               else
-                                       shade=color2,shade.set_a(shade.get_a()*-alpha);
-                       }
-
-
-
-                       if(shade.get_a())
-                       {
-                               (*surface)[y][x]=Color::blend(shade,worksurface[v][u],get_amount(),get_blend_method());
-                       }
-                       else (*surface)[y][x] = worksurface[v][u];
-               }
-       }
-
-       if(cb && !cb->amount_complete(10000,10000))
-       {
-               //if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
-               return false;
-       }
-
-       return true;
-}
-
-Layer::Vocab
-Layer_Bevel::get_param_vocab(void)const
-{
-       Layer::Vocab ret(Layer_Composite::get_param_vocab());
-
-       ret.push_back(ParamDesc("type")
-               .set_local_name(_("Type"))
-               .set_description(_("Type of blur to use"))
-               .set_hint("enum")
-               .add_enum_value(Blur::BOX,"box",_("Box Blur"))
-               .add_enum_value(Blur::FASTGAUSSIAN,"fastgaussian",_("Fast Gaussian Blur"))
-               .add_enum_value(Blur::CROSS,"cross",_("Cross-Hatch Blur"))
-               .add_enum_value(Blur::GAUSSIAN,"gaussian",_("Gaussian Blur"))
-               .add_enum_value(Blur::DISC,"disc",_("Disc Blur"))
-       );
-
-       ret.push_back(ParamDesc("color1")
-               .set_local_name(_("Hi-Color"))
-       );
-       ret.push_back(ParamDesc("color2")
-               .set_local_name(_("Lo-Color"))
-       );
-       ret.push_back(ParamDesc("angle")
-               .set_local_name(_("Light Angle"))
-       );
-       ret.push_back(ParamDesc("depth")
-               .set_is_distance()
-               .set_local_name(_("Depth of Bevel"))
-       );
-       ret.push_back(ParamDesc("softness")
-               .set_is_distance()
-               .set_local_name(_("Softness"))
-       );
-       ret.push_back(ParamDesc("use_luma")
-               .set_local_name(_("Use Luma"))
-       );
-       ret.push_back(ParamDesc("solid")
-               .set_local_name(_("Solid"))
-       );
-
-       return ret;
-}
-
-Rect
-Layer_Bevel::get_full_bounding_rect(Context context)const
-{
-       if(is_disabled())
-               return context.get_full_bounding_rect();
-
-       Rect under(context.get_full_bounding_rect());
-
-       if(Color::is_onto(get_blend_method()))
-               return under;
-
-       Rect bounds(under.expand(softness));
-       bounds.expand_x(abs(depth));
-       bounds.expand_y(abs(depth));
-
-       return bounds;
-}