-/* === S I N F G =========================================================== */
-/*! \file shade.h
-** \brief Template Header
+/* === S Y N F I G ========================================================= */
+/*! \file bevel.h
+** \brief Header file for implementation of the "Bevel" layer
**
-** $Id: bevel.h,v 1.2 2005/01/24 03:08:17 darco Exp $
+** $Id$
**
** \legal
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+** Copyright (c) 2008 Chris Moore
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
** \endlegal
*/
/* ========================================================================= */
/* === H E A D E R S ======================================================= */
-#ifndef __SINFG_LAYER_BEVEL_H__
-#define __SINFG_LAYER_BEVEL_H__
+#ifndef __SYNFIG_LAYER_BEVEL_H__
+#define __SYNFIG_LAYER_BEVEL_H__
/* -- H E A D E R S --------------------------------------------------------- */
-#include <sinfg/layer_composite.h>
-#include <sinfg/color.h>
-#include <sinfg/vector.h>
-#include <sinfg/blur.h>
-#include <sinfg/angle.h>
+#include <synfig/layer_composite.h>
+#include <synfig/color.h>
+#include <synfig/vector.h>
+#include <synfig/blur.h>
+#include <synfig/angle.h>
-using namespace sinfg;
+using namespace synfig;
using namespace std;
using namespace etl;
-class Layer_Bevel : public sinfg::Layer_Composite
+class Layer_Bevel : public synfig::Layer_Composite
{
- SINFG_LAYER_MODULE_EXT
+ SYNFIG_LAYER_MODULE_EXT
private:
- sinfg::Real softness;
+ synfig::Real softness;
int type;
- sinfg::Color color1;
- sinfg::Color color2;
-
- sinfg::Angle angle;
- sinfg::Real depth;
+ synfig::Color color1;
+ synfig::Color color2;
+
+ synfig::Angle angle;
+ synfig::Real depth;
+
+ synfig::Vector offset;
+ synfig::Vector offset45;
- sinfg::Vector offset;
- sinfg::Vector offset45;
-
bool use_luma;
bool solid;
void calc_offset();
public:
Layer_Bevel();
-
- virtual bool set_param(const String & param, const sinfg::ValueBase &value);
+
+ virtual bool set_param(const String & param, const synfig::ValueBase &value);
virtual ValueBase get_param(const String & param)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
- virtual sinfg::Rect get_full_bounding_rect(Context context)const;
+ virtual synfig::Rect get_full_bounding_rect(Context context)const;
virtual Vocab get_param_vocab()const;
-}; // END of class Blur
+ virtual bool reads_context()const { return true; }
+}; // END of class Layer_Bevel
/* -- E X T E R N S --------------------------------------------------------- */