bool shade_inside;
bool shade_outside;
bool solid_inside;
- bool solid_outside;
+ bool solid_outside;
bool invert_inside;
bool invert_outside;
bool color_inside;
public:
Julia();
-
+
virtual bool set_param(const synfig::String ¶m, const synfig::ValueBase &value);
virtual ValueBase get_param(const synfig::String ¶m)const;
virtual Color get_color(synfig::Context context, const synfig::Point &pos)const;
- virtual Vocab get_param_vocab()const;
+ virtual Vocab get_param_vocab()const;
};
/* === E N D =============================================================== */