-/*! ========================================================================
-** Sinfg
-** Template Header File
-** $Id: rotate.h,v 1.2 2005/01/24 05:00:18 darco Exp $
+/* === S Y N F I G ========================================================= */
+/*! \file rotate.h
+** \brief Header file for implementation of the "Rotate" layer
**
-** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+** $Id$
**
-** This software and associated documentation
-** are CONFIDENTIAL and PROPRIETARY property of
-** the above-mentioned copyright holder.
+** \legal
+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
-** You may not copy, print, publish, or in any
-** other way distribute this software without
-** a prior written agreement with
-** the copyright holder.
+** This package is free software; you can redistribute it and/or
+** modify it under the terms of the GNU General Public License as
+** published by the Free Software Foundation; either version 2 of
+** the License, or (at your option) any later version.
+**
+** This package is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+** General Public License for more details.
+** \endlegal
**
** === N O T E S ===========================================================
**
/* === S T A R T =========================================================== */
-#ifndef __SINFG_ROTATE_H
-#define __SINFG_ROTATE_H
+#ifndef __SYNFIG_ROTATE_H
+#define __SYNFIG_ROTATE_H
/* === H E A D E R S ======================================================= */
-#include <sinfg/vector.h>
-#include <sinfg/angle.h>
-#include <sinfg/layer.h>
+#include <synfig/vector.h>
+#include <synfig/angle.h>
+#include <synfig/layer.h>
/* === M A C R O S ========================================================= */
/* === C L A S S E S & S T R U C T S ======================================= */
-using namespace sinfg;
+using namespace synfig;
using namespace std;
using namespace etl;
class Rotate_Trans;
class Rotate : public Layer
{
- SINFG_LAYER_MODULE_EXT
+ SYNFIG_LAYER_MODULE_EXT
friend class Rotate_Trans;
private:
Vector origin;
Angle amount;
-
+
Real sin_val;
Real cos_val;
public:
Rotate();
~Rotate();
-
- virtual bool set_param(const sinfg::String & param, const sinfg::ValueBase &value);
- virtual ValueBase get_param(const sinfg::String & param)const;
+
+ virtual bool set_param(const synfig::String & param, const synfig::ValueBase &value);
+ virtual ValueBase get_param(const synfig::String & param)const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
- sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
- virtual Vocab get_param_vocab()const;
+ synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
+ virtual Vocab get_param_vocab()const;
virtual Rect get_full_bounding_rect(Context context)const;
- virtual etl::handle<sinfg::Transform> get_transform()const;
+ virtual etl::handle<synfig::Transform> get_transform()const;
};
/* === E N D =============================================================== */