Fix clipping for tile-based rendering.
[synfig.git] / synfig-core / trunk / src / modules / lyr_std / sphere_distort.cpp
index 40ee9c7..732dd6f 100644 (file)
@@ -350,7 +350,14 @@ bool Layer_SphereDistort::accelerated_render(Context context,Surface *surface,in
                        (type == TYPE_DISTV && (sphr.miny >= windr.maxy || windr.miny >= sphr.maxy)) )
                {
                        //synfig::warning("Spherize: Bounding box reject");
-                       return context.accelerated_render(surface,quality,renddesc,cb);
+                       if (clip)
+                       {
+                               surface->set_wh(renddesc.get_w(), renddesc.get_h());
+                               surface->clear();
+                               return true;
+                       }
+                       else
+                               return context.accelerated_render(surface,quality,renddesc,cb);
                }
 
                //synfig::warning("Spherize: Bounding box accept");
@@ -548,6 +555,10 @@ Rect
 Layer_SphereDistort::get_bounding_rect()const
 {
        Rect bounds(Rect::full_plane());
+
+       if (clip)
+               return bounds;
+
        switch(type)
        {
                case TYPE_NORMAL: