:Layer_Composite(1.0,Color::BLEND_STRAIGHT),
center(0,0),
radius(1),
-percent(1,1),
+percent(1.0),
type(TYPE_NORMAL),
clip(false)
{
}
#endif
-class Spherize_Trans : public Transform
+class synfig::Spherize_Trans : public synfig::Transform
{
etl::handle<const Layer_SphereDistort> layer;
public: