-/* === S I N F G =========================================================== */
+/* === S Y N F I G ========================================================= */
/*! \file sphere_distort.h
** \brief Sphere Distort Header
**
/* === S T A R T =========================================================== */
-#ifndef __SINFG_SPHERE_DISTORT_H
-#define __SINFG_SPHERE_DISTORT_H
+#ifndef __SYNFIG_SPHERE_DISTORT_H
+#define __SYNFIG_SPHERE_DISTORT_H
/* === H E A D E R S ======================================================= */
-#include <sinfg/layer_composite.h>
-#include <sinfg/vector.h>
-#include <sinfg/rect.h>
+#include <synfig/layer_composite.h>
+#include <synfig/vector.h>
+#include <synfig/rect.h>
/* === M A C R O S ========================================================= */
/* === C L A S S E S & S T R U C T S ======================================= */
class Spherize_Trans;
-namespace sinfg
+namespace synfig
{
class Layer_SphereDistort : public Layer_Composite
{
- SINFG_LAYER_MODULE_EXT
+ SYNFIG_LAYER_MODULE_EXT
friend class Spherize_Trans;
private:
bool clip;
- sinfg::Rect bounds;
+ synfig::Rect bounds;
void sync();
Layer_SphereDistort();
- virtual bool set_param(const String & param, const sinfg::ValueBase &value);
+ virtual bool set_param(const String & param, const synfig::ValueBase &value);
virtual ValueBase get_param(const String & param)const;
virtual Color get_color(Context context, const Point &pos)const;
virtual bool accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const;
- sinfg::Layer::Handle hit_check(sinfg::Context context, const sinfg::Point &point)const;
+ synfig::Layer::Handle hit_check(synfig::Context context, const synfig::Point &point)const;
virtual Rect get_bounding_rect()const;
virtual Vocab get_param_vocab()const;
- virtual etl::handle<sinfg::Transform> get_transform()const;
+ virtual etl::handle<synfig::Transform> get_transform()const;
}; // END of class Layer_SphereDistort
}