--- /dev/null
+/* === S I N F G =========================================================== */
+/*! \file halftone.h
+** \brief Template Header
+**
+** $Id: halftone.h,v 1.1.1.1 2005/01/04 01:23:10 darco Exp $
+**
+** \legal
+** Copyright (c) 2002 Robert B. Quattlebaum Jr.
+**
+** This software and associated documentation
+** are CONFIDENTIAL and PROPRIETARY property of
+** the above-mentioned copyright holder.
+**
+** You may not copy, print, publish, or in any
+** other way distribute this software without
+** a prior written agreement with
+** the copyright holder.
+** \endlegal
+*/
+/* ========================================================================= */
+
+/* === S T A R T =========================================================== */
+
+#ifndef __SINFG_HALFTONE_H
+#define __SINFG_HALFTONE_H
+
+/* === H E A D E R S ======================================================= */
+
+#include <sinfg/vector.h>
+#include <sinfg/angle.h>
+
+/* === M A C R O S ========================================================= */
+
+#define TYPE_SYMMETRIC 0
+#define TYPE_DARKONLIGHT 1
+#define TYPE_LIGHTONDARK 2
+#define TYPE_DIAMOND 3
+#define TYPE_STRIPE 4
+
+/* === T Y P E D E F S ===================================================== */
+
+/* === C L A S S E S & S T R U C T S ======================================= */
+
+class Halftone
+{
+public:
+
+ int type;
+ sinfg::Point offset;
+ sinfg::Vector size;
+ sinfg::Angle angle;
+
+ float mask(sinfg::Point point)const;
+
+ float operator()(const sinfg::Point &point, const float& intensity, float supersample=0)const;
+};
+
+/* === E N D =============================================================== */
+
+#endif