Remove .gitignore do nothing is ignored.
[synfig.git] / synfig-core / trunk / src / modules / mod_filter / radialblur.cpp
index 1e966b9..6ecc5bb 100644 (file)
@@ -1,9 +1,12 @@
 /* === S Y N F I G ========================================================= */
 /*!    \file radialblur.cpp
-**     \brief Template Header
+**     \brief Implementation of the "Radial Blur" layer
+**
+**     $Id$
 **
 **     \legal
 **     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2007, 2008 Chris Moore
 **
 **     This package is free software; you can redistribute it and/or
 **     modify it under the terms of the GNU General Public License as
@@ -49,8 +52,8 @@
 
 SYNFIG_LAYER_INIT(RadialBlur);
 SYNFIG_LAYER_SET_NAME(RadialBlur,"radial_blur");
-SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,_("Radial Blur"));
-SYNFIG_LAYER_SET_CATEGORY(RadialBlur,_("Blurs"));
+SYNFIG_LAYER_SET_LOCAL_NAME(RadialBlur,N_("Radial Blur"));
+SYNFIG_LAYER_SET_CATEGORY(RadialBlur,N_("Blurs"));
 SYNFIG_LAYER_SET_VERSION(RadialBlur,"0.1");
 SYNFIG_LAYER_SET_CVS_ID(RadialBlur,"$Id$");
 
@@ -127,29 +130,65 @@ RadialBlur::get_color(Context context, const Point &p)const
 bool
 RadialBlur::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
 {
+       // don't do anything at quality 10
+       if (quality == 10)
+               return context.accelerated_render(surface,quality,renddesc,cb);
+
        if(cb && !cb->amount_complete(0,10000))
                return false;
 
        Surface tmp_surface;
+       const Point tl(renddesc.get_tl()), br(renddesc.get_br());
+       const int w(renddesc.get_w()), h(renddesc.get_h());
+       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
 
-       if(!context.accelerated_render(surface,quality,renddesc,cb))
-               return false;
-
-       tmp_surface=*surface;
+       Rect rect(tl, br);
+       Point pos;
 
-       int x,y;
+       // find how far towards the origin of the blur we are going to
+       // wander for each of the 4 corners of our tile, expanding the
+       // render description for each of them if necessary
+       int x, y;
+       for(y=0,pos[1]=tl[1];y<h;y+=(h-1),pos[1]+=ph*(h-1))
+               for(x=0,pos[0]=tl[0];x<w;x+=(w-1),pos[0]+=pw*(w-1))
+                       rect.expand((pos-origin)*(1.0f-size) + origin);
+
+       // round out to the nearest pixel
+       Point tmp_surface_tl = Point(tl[0] - pw*(int((tl[0]-rect.get_min()[0])/pw+1-1e-6)),
+                                                                tl[1] - ph*(int((tl[1]-rect.get_max()[1])/ph+1-1e-6)));
+       Point tmp_surface_br = Point(br[0] + pw*(int((rect.get_max()[0]-br[0])/pw+2-1e-6)),
+                                                                br[1] + ph*(int((rect.get_min()[1]-br[1])/ph+2-1e-6)));
+
+       // round to nearest integer width and height (should be very
+       // nearly whole numbers already, but don't want to round 5.99999
+       // down to 5)
+       int tmp_surface_width = int((tmp_surface_br[0]-tmp_surface_tl[0])/pw + 0.5);
+       int tmp_surface_height = int((tmp_surface_br[1]-tmp_surface_tl[1])/ph + 0.5);
+
+       RendDesc desc(renddesc);
+       desc.clear_flags();
+       desc.set_wh(tmp_surface_width,tmp_surface_height);
+       desc.set_tl(tmp_surface_tl);
+       desc.set_br(tmp_surface_br);
+
+       // render the layers beneath us
+       if(!context.accelerated_render(&tmp_surface,quality,desc,cb))
+               return false;
 
-       const Point tl(renddesc.get_tl());
-       Point pos;
-       const int w(surface->get_w());
-       const int h(surface->get_h());
-       const Real pw(renddesc.get_pw()),ph(renddesc.get_ph());
+       // copy the part of the layers beneath us that corresponds to this tile
+       surface->set_wh(w, h);
+       Surface::pen pen(surface->get_pen(0, 0));
+       tmp_surface.blit_to(pen,
+                                               int((tl[0] - tmp_surface_tl[0])/pw + 0.5),
+                                               int((tl[1] - tmp_surface_tl[1])/ph + 0.5),
+                                               w, h);
 
        Surface::alpha_pen apen(surface->begin());
 
        apen.set_alpha(get_amount());
        apen.set_blend_method(get_blend_method());
 
+/*
        int steps(5);
 
        if(quality>=9)steps=20;
@@ -157,15 +196,17 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
        else if(quality>=4)steps=60;
        else if(quality>=3)steps=100;
        else steps=120;
+*/
 
        Surface::value_prep_type cooker;
 
+       // loop through the pixels
        for(y=0,pos[1]=tl[1];y<h;y++,apen.inc_y(),apen.dec_x(x),pos[1]+=ph)
                for(x=0,pos[0]=tl[0];x<w;x++,apen.inc_x(),pos[0]+=pw)
                {
                        Point
-                               begin(pos-tl),
-                               end((pos-origin)*(1.0f-size)+origin-tl);
+                               begin(pos-tmp_surface_tl),
+                               end((pos-origin)*(1.0f-size) + origin-tmp_surface_tl);
                        begin[0]/=pw;begin[1]/=ph;
                        end[0]/=pw;end[1]/=ph;
 
@@ -182,7 +223,7 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
                        int sx, sy;  /* step positive or negative (1 or -1) */
                        int dx, dy;  /* delta (difference in X and Y between points) */
                        int e;
-                       int w(tmp_surface.get_w()),h(tmp_surface.get_h());
+                       int w(tmp_surface_width), h(tmp_surface_height);
 
                        dx = abs(x1 - x0);
                        sx = ((x1 - x0) > 0) ? 1 : -1;
@@ -217,7 +258,8 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
                                                        pool+=cooker.cook(tmp_surface[x0][y0]);
                                                poolsize+=1;
                                        }
-                               }
+                               } else
+                                       printf("%s:%d unexpected %d >= %d or %d >= %d?\n", __FILE__, __LINE__, x0, w, y0, h);
 
                                while (e >= 0)
                                {
@@ -259,5 +301,21 @@ RadialBlur::accelerated_render(Context context,Surface *surface,int quality, con
 
        if(cb && !cb->amount_complete(10000,10000)) return false;
 
+// #define DRAW_TILE_OUTLINES
+#ifdef DRAW_TILE_OUTLINES
+       // draw red lines to show tiles
+       {
+               int x, y;
+               if (w != 0 && h != 0) {
+                       Surface::alpha_pen apen(surface->begin());
+                       apen.set_alpha(get_amount());
+                       apen.set_blend_method(get_blend_method());
+                       apen.set_value(Color(1, 0, 0, .1));
+                       for (x = 0; x < w; x++) { apen.put_value(); apen.inc_x(); } apen.dec_x(w);
+                       for (y = 0; y < h; y++) { apen.put_value(); apen.inc_y(); } apen.dec_y(h);
+               }
+       }
+#endif // DRAW_TILE_OUTLINES
+
        return true;
 }