#if 1
const bool loop(bline.get_loop());
+
+ ValueNode_BLine::Handle bline_valuenode;
+ if (bline.get_contained_type() == ValueBase::TYPE_SEGMENT)
+ {
+ bline_valuenode = ValueNode_BLine::create(bline);
+ bline = (*bline_valuenode)(0);
+ }
+
const vector<synfig::BLinePoint> bline_(bline.get_list().begin(),bline.get_list().end());
#define bline bline_
ret.push_back(ParamDesc("bline")
.set_local_name(_("Vertices"))
- .set_origin("offset")
+ .set_origin("origin")
.set_hint("width")
.set_description(_("A list of BLine Points"))
);