Removed trailing whitespace.
[synfig.git] / synfig-core / trunk / src / modules / mod_geometry / rectangle.cpp
index 1e81239..19d2c05 100644 (file)
@@ -82,7 +82,7 @@ Rectangle::Rectangle():
        invert(false)
 {
 }
-       
+
 bool
 Rectangle::set_param(const String & param, const ValueBase &value)
 {
@@ -91,7 +91,7 @@ Rectangle::set_param(const String & param, const ValueBase &value)
        IMPORT(point2);
        IMPORT(expand);
        IMPORT(invert);
-       
+
        return Layer_Composite::set_param(param,value);
 }
 
@@ -106,15 +106,15 @@ Rectangle::get_param(const String &param)const
 
        EXPORT_NAME();
        EXPORT_VERSION();
-               
-       return Layer_Composite::get_param(param);       
+
+       return Layer_Composite::get_param(param);
 }
 
 Layer::Vocab
 Rectangle::get_param_vocab()const
 {
        Layer::Vocab ret(Layer_Composite::get_param_vocab());
-       
+
        ret.push_back(ParamDesc("color")
                .set_local_name(_("Color"))
        );
@@ -123,7 +123,7 @@ Rectangle::get_param_vocab()const
                .set_local_name(_("Point 1"))
                .set_box("point2")
        );
-       
+
        ret.push_back(ParamDesc("point2")
                .set_local_name(_("Point 2"))
        );
@@ -132,7 +132,7 @@ Rectangle::get_param_vocab()const
                .set_is_distance()
                .set_local_name(_("Expand amount"))
        );
-       
+
        ret.push_back(ParamDesc("invert")
                .set_local_name(_("Invert the rectangle"))
        );
@@ -154,7 +154,7 @@ Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const
        min[1]=std::min(point1[1],point2[1])-expand;
 
        bool intersect(false);
-       
+
        if(     pos[0]<max[0] && pos[0]>min[0] &&
                pos[1]<max[1] && pos[1]>min[1] )
        {
@@ -163,7 +163,7 @@ Rectangle::hit_check(synfig::Context context, const synfig::Point &pos)const
 
        if(invert)
                intersect=!intersect;
-       
+
        if(intersect)
        {
                synfig::Layer::Handle tmp;
@@ -189,10 +189,10 @@ Rectangle::get_color(Context context, const Point &pos)const
        max[1]=std::max(point1[1],point2[1])+expand;
        min[0]=std::min(point1[0],point2[0])-expand;
        min[1]=std::min(point1[1],point2[1])-expand;
-       
+
 /**************************
 // This is darco's old-old-old feathered box code
-// it produces really nice feathered edges     
+// it produces really nice feathered edges
        if(feather!=0.0)
        {
                if(     pos[0]<=max[0]-feather/2.0 && pos[0]>=min[0]+feather/2.0 &&
@@ -215,12 +215,12 @@ Rectangle::get_color(Context context, const Point &pos)const
 
                Color::unit alpha=1000000;
                Color::unit alpha2=1000000;
-               
+
                if(max[0]-pos[0]+feather/2.0<alpha)
                        alpha=max[0]-pos[0]+feather/2.0;
                if(pos[0]-min[0]+feather/2.0<alpha)
                        alpha=pos[0]-min[0]+feather/2.0;
-               
+
                if(max[1]-pos[1]+feather/2.0<alpha2)
                        alpha2=max[1]-pos[1]+feather/2.0;
                if(pos[1]-min[1]+feather/2.0<alpha2)
@@ -233,7 +233,7 @@ Rectangle::get_color(Context context, const Point &pos)const
                        alpha2=feather-alpha2;
 
                        alpha=sqrt(alpha*alpha+alpha2*alpha2);
-                       
+
                        if(alpha>=feather)
                        {
                                if(invert)
@@ -256,7 +256,7 @@ Rectangle::get_color(Context context, const Point &pos)const
 
                return Color::blend(color,context.get_color(pos),alpha,get_blend_method());
        }
-       
+
 *****************/
 
        if(     pos[0]<max[0] && pos[0]>min[0] &&
@@ -270,7 +270,7 @@ Rectangle::get_color(Context context, const Point &pos)const
                                return color;
                        else
                                return Color::blend(color,context.get_color(pos),get_amount(),get_blend_method());
-                               
+
                }
        }
 
@@ -287,7 +287,7 @@ Rectangle::get_color(Context context, const Point &pos)const
 
 bool
 Rectangle::accelerated_render(Context context,Surface *surface,int quality, const RendDesc &renddesc, ProgressCallback *cb)const
-{      
+{
        if(is_disabled())
                return context.accelerated_render(surface,quality,renddesc,cb);
 
@@ -302,12 +302,12 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
        const Real ph = (br[1] - tl[1]) / h;
 
        Point max(point1),min(point2);
-       
-       
-       
-       
+
+
+
+
        /*
-       
+
        if(invert)
        {
                max=context.get_bounding_rect().get_max();
@@ -319,14 +319,14 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                min=context.get_full_bounding_rect().get_min();
        }
        */
-       
-       
-       
-       
-       
+
+
+
+
+
        if((min[0] > max[0]) ^ (pw < 0))swap(min[0],max[0]);
        if((min[1] > max[1]) ^ (ph < 0))swap(min[1],max[1]);
-       
+
        if(min[0] > max[0])
        {
                min[0]+=expand;
@@ -348,49 +348,49 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                min[1]-=expand;
                max[1]+=expand;
        }
-               
+
        if(invert)
        {
                int left(floor_to_int((min[0]-tl[0])/pw));
                int right(ceil_to_int((max[0]-tl[0])/pw));
                int top(floor_to_int((min[1]-tl[1])/ph));
                int bottom(ceil_to_int((max[1]-tl[1])/ph));
-       
+
                float left_edge((min[0]-tl[0])/pw-float(left));
                float right_edge(float(right)-(max[0]-tl[0])/pw);
                float top_edge((min[1]-tl[1])/ph-float(top));
                float bottom_edge(float(bottom)-(max[1]-tl[1])/ph);
-                       
+
                if(top<0)top=0,top_edge=0;
                if(left<0)left=0,left_edge=0;
                if(bottom>h)bottom=h,bottom_edge=0;
                if(right>w)right=w,right_edge=0;
-                       
+
                if(is_solid_color())
                {
                        Surface subimage;
                        RendDesc desc(renddesc);
                        desc.set_flags(0);
-                                       
+
                        //fill the surface with the background color initially
                        surface->set_wh(w,h);
                        surface->fill(color);
-       
+
                        // Check for the case where there is nothing to render
                        if(right-left<=0||bottom-top<=0)
                                return true;
-                       
+
                        desc.set_subwindow(left,top,right-left,bottom-top);
-       
+
                        // Render what is behind us
                        if(!context.accelerated_render(&subimage,quality,desc,cb))
                        {
                                if(cb)cb->error(strprintf(__FILE__"%d: Accelerated Renderer Failure",__LINE__));
                                return false;
                        }
-                       
+
                        Surface::pen pen(surface->get_pen(left,top));
-                       
+
                        subimage.blit_to(pen);
                }
                else
@@ -411,7 +411,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                        }
 
                        Surface::alpha_pen surface_pen(surface->begin(),get_amount(),get_blend_method());
-               
+
                        surface->fill(color,surface_pen,w,h);
 
                        if(subimage)
@@ -428,25 +428,25 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                        pen=Surface::alpha_pen(surface->get_pen(left,bottom-1),get_amount()*bottom_edge,get_blend_method());
                        surface->fill(color,pen,right-left,1);
                }
-               
+
                if(right-1>=0 && right_edge)
                {
                        pen=Surface::alpha_pen(surface->get_pen(right-1,top),get_amount()*right_edge,get_blend_method());
                        surface->fill(color,pen,1,bottom-top);
                }
-               
+
                if(left>=0 && left_edge)
                {
                        pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*left_edge,get_blend_method());
                        surface->fill(color,pen,1,bottom-top);
                }
-               
+
                if(top>=0 && top_edge)
                {
                        pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount()*top_edge,get_blend_method());
                        surface->fill(color,pen,right-left,1);
                }
-               
+
                return true;
        }
 
@@ -466,7 +466,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
        float right_edge((max[0]-tl[0])/pw-float(right));
        float top_edge(float(top)-(min[1]-tl[1])/ph);
        float bottom_edge((max[1]-tl[1])/ph-float(bottom));
-               
+
        if(top<=0)top=0,top_edge=0;
        if(left<=0)left=0,left_edge=0;
        if(bottom>=h)bottom=h,bottom_edge=0;
@@ -478,24 +478,24 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
        bottom = std::min(h,bottom);
        right = std::min(w,right);
 */
-       
+
        Surface::alpha_pen pen;
 
        // In the case where there is nothing to render...
        if(right-left<0||bottom-top<0)
                return true;
-       
+
        if(right-left>0&&bottom-top>0)
        {
                if(is_solid_color())
                        surface->fill(color,left,top,right-left,bottom-top);
                else
-               {       
+               {
                        pen=Surface::alpha_pen(surface->get_pen(left,top),get_amount(),get_blend_method());
                        surface->fill(color,pen,right-left,bottom-top);
                }
        }
-       
+
        if(bottom<surface->get_h() && bottom_edge>=0.0001)
        {
                pen=Surface::alpha_pen(surface->get_pen(left,bottom),get_amount()*bottom_edge,get_blend_method());
@@ -507,7 +507,7 @@ Rectangle::accelerated_render(Context context,Surface *surface,int quality, cons
                pen=Surface::alpha_pen(surface->get_pen(right,top),get_amount()*right_edge,get_blend_method());
                surface->fill(color,pen,1,bottom-top);
        }
-       
+
        if(left>0 && left_edge>=0.0001)
        {
                pen=Surface::alpha_pen(surface->get_pen(left-1,top),get_amount()*left_edge,get_blend_method());
@@ -530,9 +530,9 @@ Rectangle::get_bounding_rect()const
        if(invert)
                return Rect::full_plane();
 
-       Point max(point1),min(point2);  
+       Point max(point1),min(point2);
        if((min[0] > max[0]))swap(min[0],max[0]);
-       if((min[1] > max[1]))swap(min[1],max[1]);       
+       if((min[1] > max[1]))swap(min[1],max[1]);
        if(min[0] > max[0])
        {
                min[0]+=expand;
@@ -567,9 +567,9 @@ Rectangle::get_full_bounding_rect(Context context)const
        {
                if(is_solid_color() && color.get_a()==0)
                {
-                       Point max(point1),min(point2);  
+                       Point max(point1),min(point2);
                        if((min[0] > max[0]))swap(min[0],max[0]);
-                       if((min[1] > max[1]))swap(min[1],max[1]);       
+                       if((min[1] > max[1]))swap(min[1],max[1]);
                        if(min[0] > max[0])
                        {
                                min[0]+=expand;
@@ -596,7 +596,7 @@ Rectangle::get_full_bounding_rect(Context context)const
 
                        return bounds & context.get_full_bounding_rect();
                }
-               return Rect::full_plane();                      
+               return Rect::full_plane();
        }
 
        return Layer_Composite::get_full_bounding_rect(context);