Quite a lot of the example canvases use the trick of blending a transparent shape...
[synfig.git] / synfig-core / trunk / src / modules / mod_geometry / rectangle.cpp
index e9c40b7..ab1be69 100644 (file)
@@ -1,6 +1,6 @@
 /* === S Y N F I G ========================================================= */
 /*!    \file rectangle.cpp
-**     \brief Template Header
+**     \brief Implementation of the "Rectangle" layer
 **
 **     $Id$
 **
@@ -55,8 +55,8 @@ using namespace synfig;
 
 SYNFIG_LAYER_INIT(Rectangle);
 SYNFIG_LAYER_SET_NAME(Rectangle,"rectangle");
-SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,_("Rectangle"));
-SYNFIG_LAYER_SET_CATEGORY(Rectangle,_("Geometry"));
+SYNFIG_LAYER_SET_LOCAL_NAME(Rectangle,N_("Rectangle"));
+SYNFIG_LAYER_SET_CATEGORY(Rectangle,N_("Geometry"));
 SYNFIG_LAYER_SET_VERSION(Rectangle,"0.2");
 SYNFIG_LAYER_SET_CVS_ID(Rectangle,"$Id$");
 
@@ -87,7 +87,9 @@ Rectangle::Rectangle():
 bool
 Rectangle::set_param(const String & param, const ValueBase &value)
 {
-       IMPORT(color);
+       IMPORT_PLUS(color, { if (color.get_a() == 0) if (converted_blend_) {
+                                       set_blend_method(Color::BLEND_ALPHA_OVER);
+                                       color.set_a(1); } else transparent_color_ = true; });
        IMPORT(point1);
        IMPORT(point2);
        IMPORT(expand);