Remove .gitignore do nothing is ignored.
[synfig.git] / synfig-core / trunk / src / modules / mod_noise / distort.cpp
index 9f0820d..1660c7d 100644 (file)
@@ -1,11 +1,12 @@
 /* === S Y N F I G ========================================================= */
-/*!    \file noise.cpp
-**     \brief blehh
+/*!    \file distort.cpp
+**     \brief Implementation of the "Noise Distort" layer
 **
-**     $Id: distort.cpp,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $
+**     $Id$
 **
 **     \legal
 **     Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
+**     Copyright (c) 2007 Chris Moore
 **
 **     This package is free software; you can redistribute it and/or
 **     modify it under the terms of the GNU General Public License as
@@ -52,10 +53,10 @@ using namespace etl;
 
 SYNFIG_LAYER_INIT(NoiseDistort);
 SYNFIG_LAYER_SET_NAME(NoiseDistort,"noise_distort");
-SYNFIG_LAYER_SET_LOCAL_NAME(NoiseDistort,_("Noise Distort"));
-SYNFIG_LAYER_SET_CATEGORY(NoiseDistort,_("Distortions"));
+SYNFIG_LAYER_SET_LOCAL_NAME(NoiseDistort,N_("Noise Distort"));
+SYNFIG_LAYER_SET_CATEGORY(NoiseDistort,N_("Distortions"));
 SYNFIG_LAYER_SET_VERSION(NoiseDistort,"0.0");
-SYNFIG_LAYER_SET_CVS_ID(NoiseDistort,"$Id: distort.cpp,v 1.1.1.1 2005/01/04 01:23:14 darco Exp $");
+SYNFIG_LAYER_SET_CVS_ID(NoiseDistort,"$Id$");
 
 /* === P R O C E D U R E S ================================================= */
 
@@ -65,7 +66,7 @@ NoiseDistort::NoiseDistort():
        size(1,1)
 {
        set_blend_method(Color::BLEND_STRAIGHT);
-       smooth=2;
+       smooth=RandomNoise::SMOOTH_COSINE;
        detail=4;
        speed=0;
        random.set_seed(time(NULL));
@@ -74,18 +75,19 @@ NoiseDistort::NoiseDistort():
 }
 
 inline Color
-NoiseDistort::color_func(const Point &point, float supersample,Context context)const
+NoiseDistort::color_func(const Point &point, float /*supersample*/,Context context)const
 {
        Color ret(0,0,0,0);
-       
+
        float x(point[0]/size[0]*(1<<detail));
        float y(point[1]/size[1]*(1<<detail));
-       
+
        int i;
        Time time;
        time=speed*curr_time;
-       int smooth((!speed && smooth==3)?5:smooth);
-       
+       RandomNoise::SmoothType temp_smooth(smooth);
+       RandomNoise::SmoothType smooth((!speed && temp_smooth == RandomNoise::SMOOTH_SPLINE) ? RandomNoise::SMOOTH_FAST_SPLINE : temp_smooth);
+
        {
                Vector vect(0,0);
                for(i=0;i<detail;i++)
@@ -95,13 +97,13 @@ NoiseDistort::color_func(const Point &point, float supersample,Context context)c
 
                        if(vect[0]<-1)vect[0]=-1;if(vect[0]>1)vect[0]=1;
                        if(vect[1]<-1)vect[1]=-1;if(vect[1]>1)vect[1]=1;
-                               
+
                        if(turbulent)
                        {
                                vect[0]=abs(vect[0]);
                                vect[1]=abs(vect[1]);
                        }
-                               
+
                        x/=2.0f;
                        y/=2.0f;
                }
@@ -113,14 +115,14 @@ NoiseDistort::color_func(const Point &point, float supersample,Context context)c
                }
                vect[0]=(vect[0]-0.5f)*displacement[0];
                vect[1]=(vect[1]-0.5f)*displacement[1];
-               
+
                ret=context.get_color(point+vect);
        }
        return ret;
 }
 
 inline float
-NoiseDistort::calc_supersample(const synfig::Point &x, float pw,float ph)const
+NoiseDistort::calc_supersample(const synfig::Point &/*x*/, float /*pw*/,float /*ph*/)const
 {
        return 0.0f;
 }
@@ -154,7 +156,7 @@ NoiseDistort::hit_check(synfig::Context context, const synfig::Point &point)cons
 bool
 NoiseDistort::set_param(const String & param, const ValueBase &value)
 {
-       if(param=="seed" && value.same_as(int()))
+       if(param=="seed" && value.same_type_as(int()))
        {
                random.set_seed(value.get(int()));
                return true;
@@ -165,7 +167,7 @@ NoiseDistort::set_param(const String & param, const ValueBase &value)
        IMPORT(detail);
        IMPORT(turbulent);
        IMPORT(displacement);
-       return Layer_Composite::set_param(param,value); 
+       return Layer_Composite::set_param(param,value);
 }
 
 ValueBase
@@ -179,18 +181,18 @@ NoiseDistort::get_param(const String & param)const
        EXPORT(detail);
        EXPORT(displacement);
        EXPORT(turbulent);
-       
+
        EXPORT_NAME();
        EXPORT_VERSION();
-               
-       return Layer_Composite::get_param(param);       
+
+       return Layer_Composite::get_param(param);
 }
 
 Layer::Vocab
 NoiseDistort::get_param_vocab()const
 {
        Layer::Vocab ret(Layer_Composite::get_param_vocab());
-       
+
        ret.push_back(ParamDesc("displacement")
                .set_local_name(_("Displacement"))
        );
@@ -199,17 +201,17 @@ NoiseDistort::get_param_vocab()const
                .set_local_name(_("Size"))
        );
        ret.push_back(ParamDesc("seed")
-               .set_local_name(_("Random Seed"))
+               .set_local_name(_("RandomNoise Seed"))
        );
        ret.push_back(ParamDesc("smooth")
                .set_local_name(_("Interpolation"))
                .set_description(_("What type of interpolation to use"))
                .set_hint("enum")
-               .add_enum_value(0,"nearest",_("Nearest Neighbor"))
-               .add_enum_value(1,"linear",_("Linear"))
-               .add_enum_value(2,"cosine",_("Cosine"))
-               .add_enum_value(3,"spline",_("Spline"))
-               .add_enum_value(4,"cubic",_("Cubic"))
+               .add_enum_value(RandomNoise::SMOOTH_DEFAULT,    "nearest",      _("Nearest Neighbor"))
+               .add_enum_value(RandomNoise::SMOOTH_LINEAR,     "linear",       _("Linear"))
+               .add_enum_value(RandomNoise::SMOOTH_COSINE,     "cosine",       _("Cosine"))
+               .add_enum_value(RandomNoise::SMOOTH_SPLINE,     "spline",       _("Spline"))
+               .add_enum_value(RandomNoise::SMOOTH_CUBIC,      "cubic",        _("Cubic"))
        );
        ret.push_back(ParamDesc("detail")
                .set_local_name(_("Detail"))
@@ -220,7 +222,7 @@ NoiseDistort::get_param_vocab()const
        ret.push_back(ParamDesc("turbulent")
                .set_local_name(_("Turbulent"))
        );
-       
+
        return ret;
 }
 
@@ -243,9 +245,9 @@ NoiseDistort::get_bounding_rect(Context context)const
 
        if(Color::is_onto(get_blend_method()))
                return context.get_full_bounding_rect();
-       
+
        Rect bounds(context.get_full_bounding_rect().expand_x(displacement[0]).expand_y(displacement[1]));
-       
+
        return bounds;
 }
 
@@ -267,7 +269,7 @@ NoiseDistort::accelerated_render(Context context,Surface *surface,int quality, c
                        return true;
        }
 
-               
+
        int x,y;
 
        Surface::pen pen(surface->begin());
@@ -276,7 +278,7 @@ NoiseDistort::accelerated_render(Context context,Surface *surface,int quality, c
        Point tl(renddesc.get_tl());
        const int w(surface->get_w());
        const int h(surface->get_h());
-       
+
        if(get_amount()==1.0 && get_blend_method()==Color::BLEND_STRAIGHT)
        {
                for(y=0,pos[1]=tl[1];y<h;y++,pen.inc_y(),pen.dec_x(x),pos[1]+=ph)