#include <synfig/layer_composite.h>
#include <synfig/gradient.h>
#include <synfig/time.h>
-#include "random.h"
+#include "random_noise.h"
/* === M A C R O S ========================================================= */
synfig::Vector size;
- Random random;
- Random::SmoothType smooth;
+ RandomNoise random;
+ RandomNoise::SmoothType smooth;
int detail;
synfig::Real speed;
bool turbulent;