inline Color
-Noise::color_func(const Point &point, float pixel_size,Context context)const
+Noise::color_func(const Point &point, float pixel_size,Context /*context*/)const
{
Color ret(0,0,0,0);
}
inline float
-Noise::calc_supersample(const synfig::Point &x, float pw,float ph)const
+Noise::calc_supersample(const synfig::Point &/*x*/, float /*pw*/,float /*ph*/)const
{
return 0.0f;
}