Fix issue in unused mod_ffmpeg importer security fixes; read from the ffmpeg output...
[synfig.git] / synfig-core / trunk / src / modules / mod_noise / valuenode_random.cpp
index b49b57b..24bfe23 100644 (file)
@@ -60,7 +60,7 @@ ValueNode_Random::ValueNode_Random(const ValueBase &value):
        set_link("radius",ValueNode_Const::create(Real(1)));
        set_link("seed",ValueNode_Const::create(random.get_seed()));
        set_link("speed",ValueNode_Const::create(Real(1)));
-       set_link("smooth",ValueNode_Const::create(int(0)));
+       set_link("smooth",ValueNode_Const::create(int(Random::SMOOTH_CUBIC)));
 
        switch(get_type())
        {
@@ -275,3 +275,25 @@ ValueNode_Random::check_type(ValueBase::Type type)
                type==ValueBase::TYPE_TIME              ||
                type==ValueBase::TYPE_VECTOR    ;
 }
+
+ValueNode*
+ValueNode_Random::clone(const GUID& deriv_guid)const
+{
+       ValueNode_Random* ret = (ValueNode_Random*)LinkableValueNode::clone(deriv_guid);
+       ret->randomize_seed();
+       return ret;
+}
+
+void
+ValueNode_Random::randomize_seed()
+{
+       int i = get_link_index_from_name("seed");
+       ValueNode::Handle link = get_link_vfunc(i);
+       if(!link->is_exported() && link->get_name() == "constant")
+       {
+               int seed = time(NULL) + rand();
+               if (seed < 0) seed = -seed;
+               random.set_seed(seed);
+               set_link(i, ValueNode_Const::create(seed));
+       }
+}